DoctorDrMonty Posted December 10 Share Posted December 10 Hi All, Hoping someone can help me diagnose with the attached crash log. CTD seemingly whenever I shift to third person camera, however I've not installed anything in the last lot of mods installed that makes any changes to the camera. If someone can help me ID the mod or give me a pointer on what to try I'd be very grateful. All the best! crash-2024-12-09-22-17-36.txt Link to comment Share on other sites More sharing options...
DoctorDrMonty Posted December 11 Author Share Posted December 11 Pasted crash log to the end of the stack: Skyrim SSE v1.6.1170 CrashLoggerSSE v1-14-1-0 May 18 2024 23:00:58 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7480E2744 SkyrimSE.exe+14F2744 mov rax, [r14+0x48] SYSTEM SPECS: OS: Microsoft Windows 11 Pro v10.0.26100 CPU: AuthenticAMD AMD Ryzen 7 7800X3D 8-Core Processor GPU #1: Nvidia NVIDIA GeForce RTX 4080 SUPER GPU #2: AMD Raphael GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 18.45 GB/31.00 GB GPU MEMORY: 9.40/14.92 GB Detected Virtual Machine: Microsoft Virtual PC/Hyper-V (100%) PROBABLE CALL STACK: [0] 0x7FF7480E2744 SkyrimSE.exe+14F2744 -> 107633+0x54 BSBatchRenderer::sub [1] 0x7FF7480E517A SkyrimSE.exe+14F517A -> 107670+0xAA [2] 0x7FF747A18C7B SkyrimSE.exe+0E28C7B -> 76558+0x18B BSCullingProcess::sub [3] 0x7FF7480AF7F3 SkyrimSE.exe+14BF7F3 -> 106927+0x53 BSAccumProcess::DoSceneListAccumRegisterJob [4] 0x7FF7478E7888 SkyrimSE.exe+0CF7888 -> 69378+0xD8 [5] 0x7FF7478E7E51 SkyrimSE.exe+0CF7E51 -> 69380+0x361 [6] 0x7FF7478E61DA SkyrimSE.exe+0CF61DA -> 69344+0x8A [7] 0x7FF7478C0DBD SkyrimSE.exe+0CD0DBD -> 68445+0x3D StartAddress_0 [8] 0x7FFFDB09E8D7 KERNEL32.DLL+002E8D7 [9] 0x7FFFDC3FFBCC ntdll.dll+00DFBCC REGISTERS: RAX 0x189D8ECBB90 (void*) RCX 0x768 (size_t) [1896] RDX 0x0 (size_t) [0] RBX 0x20 (size_t) [32] RSP 0x5A654FF740 (void*) RBP 0x18BBD4D0264 (void*) RSI 0x20 (size_t) [32] RDI 0x7FF74A1DF000 (void* -> SkyrimSE.exe+35EF000 add [rax], eax) R8 0x189CFB76E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "WorldRoot Camera" R9 0x0 (size_t) [0] R10 0x0 (size_t) [0] R11 0x5A654FF750 (void*) R12 0x0 (size_t) [0] R13 0x0 (size_t) [0] R14 0x1 (size_t) [1] R15 0x189DAE43868 (char*) " " STACK: [RSP+0 ] 0x0 (size_t) [0] [RSP+8 ] 0x0 (size_t) [0] [RSP+10 ] 0x7FF74A1DEFD8 (void* -> SkyrimSE.exe+35EEFD8 add [rax], al) [RSP+18 ] 0x7FF74A1DEF00 (void* -> SkyrimSE.exe+35EEF00 add [rax], al) [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+28 ] 0x189CFB9B400 (BSShaderAccumulator*) [RSP+30 ] 0x189DAE43100 (void*) [RSP+38 ] 0x189CFB76E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "WorldRoot Camera" [RSP+40 ] 0x0 (size_t) [0] [RSP+48 ] 0x189CFB5A340 (BSBatchRenderer*) [RSP+50 ] 0x7FF74A1DF000 (void* -> SkyrimSE.exe+35EF000 add [rax], eax) [RSP+58 ] 0x7FF7480E517A (void* -> SkyrimSE.exe+14F517A mov edx, 0x768) [RSP+60 ] 0x18A00000000 (void*) [RSP+68 ] 0x20 (size_t) [32] [RSP+70 ] 0x18BBD4D0264 (void*) [RSP+78 ] 0x0 (size_t) [0] [RSP+80 ] 0x18900000020 (size_t) [1687922147360] [RSP+88 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+90 ] 0x3 (size_t) [3] [RSP+98 ] 0x0 (size_t) [0] [RSP+A0 ] 0x18A4A1F0440 (BSGeometryListCullingProcess*) [RSP+A8 ] 0x189CFB9B400 (BSShaderAccumulator*) [RSP+B0 ] 0x18CCAC91940 (void*) [RSP+B8 ] 0x7FF747A18C7B (void* -> SkyrimSE.exe+0E28C7B mov r14, rax) [RSP+C0 ] 0x7FF749F7CCA8 (char*) "8K" [RSP+C8 ] 0x18CCAC91958 (void*) [RSP+D0 ] 0x18C00000002 (void*) [RSP+D8 ] 0x18CCAC91940 (void*) [RSP+E0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+E8 ] 0x0 (size_t) [0] [RSP+F0 ] 0x7FF749E480C4 (void* -> SkyrimSE.exe+32580C4 add [rax], al) [RSP+F8 ] 0xFFFFFFFF (size_t) [4294967295] [RSP+100] 0x7FF749E480C0 (void* -> SkyrimSE.exe+32580C0 add [rax], al) [RSP+108] 0x7FF749E480C8 (void* -> SkyrimSE.exe+32580C8 add [rax], al) [RSP+110] 0x5A640FF948 (void*) [RSP+118] 0x7FF7480AF7F3 (void* -> SkyrimSE.exe+14BF7F3 inc ebx) [RSP+120] 0x7FF749F7CCA8 (char*) "8K" [RSP+128] 0x5 (size_t) [5] [RSP+130] 0x0 (size_t) [0] [RSP+138] 0x189DAE43AF4 (void*) [RSP+140] 0x189CFB8B3C0 (void*) [RSP+148] 0x7FF7478E7888 (void* -> SkyrimSE.exe+0CF7888 mov ecx, [rbx+0x0C]) [RSP+150] 0x7FF749E4A0E8 (void* -> SkyrimSE.exe+325A0E8 shl byte ptr [rbx+0x189CFB8], 0x00) [RSP+158] 0x0 (size_t) [0] [RSP+160] 0x0 (size_t) [0] [RSP+168] 0x7FFFD9E7081D (void* -> KERNELBASE.dll+00B081D nop [rax+rax*1], eax) [RSP+170] 0x3 (size_t) [3] [RSP+178] 0x7FF749E4A078 (BSJobs::JobThread*) [RSP+180] 0x7FF749E4A098 (void* -> SkyrimSE.exe+325A098 add [rax], al) [RSP+188] 0x189CFB8B3C0 (void*) [RSP+190] 0x7FF749E5DA00 (void* -> SkyrimSE.exe+326DA00 adc eax, 0xFF000006) [RSP+198] 0x7FF7478E7E51 (void* -> SkyrimSE.exe+0CF7E51 mov r15d, eax) [RSP+1A0] 0x1 (size_t) [1] [RSP+1A8] 0x1 (size_t) [1] [RSP+1B0] 0x0 (size_t) [0] [RSP+1B8] 0x7FFF8BA364B9 (void* -> EngineFixes.dll+00164B9 cmp dword ptr [0x00007FFF8BAFBE38], 0xFFFFFFFF) [RSP+1C0] 0x189CFB8B3C0 (void*) [RSP+1C8] 0x1 (size_t) [1] [RSP+1D0] 0x9AB9F738E627 (size_t) [170123507328551] [RSP+1D8] 0x0 (size_t) [0] [RSP+1E0] 0x189CFB881E0 (void*) [RSP+1E8] 0x20000000C (size_t) [8589934604] [RSP+1F0] 0x7FF700000000 (size_t) [140698833649664] [RSP+1F8] 0x0 (size_t) [0] [RSP+200] 0x48 (size_t) [72] [RSP+208] 0x1 (size_t) [1] [RSP+210] 0x0 (size_t) [0] [RSP+218] 0x0 (size_t) [0] [RSP+220] 0x0 (size_t) [0] [RSP+228] 0x0 (size_t) [0] [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x0 (size_t) [0] [RSP+240] 0x0 (size_t) [0] [RSP+248] 0x0 (size_t) [0] [RSP+250] 0x0 (size_t) [0] [RSP+258] 0x0 (size_t) [0] [RSP+260] 0x7FF749E4A078 (BSJobs::JobThread*) [RSP+268] 0x7FF7478E61DA (void* -> SkyrimSE.exe+0CF61DA movzx eax, byte ptr [rbx+0xA74]) [RSP+270] 0x7FF749E4A001 (void* -> SkyrimSE.exe+325A001 add [rax], al) [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x1 (size_t) [1] [RSP+288] 0x3 (size_t) [3] [RSP+290] 0x7FF749E4A078 (BSJobs::JobThread*) [RSP+298] 0x7FF7478C0DBD (void* -> SkyrimSE.exe+0CD0DBD mov rcx, [0x00007FF749DBC318]) [RSP+2A0] 0x7FF749DBC370 (void* -> SkyrimSE.exe+31CC370 add [rax], al) [RSP+2A8] 0x7FF749E4A078 (BSJobs::JobThread*) [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x0 (size_t) [0] [RSP+2C0] 0x7FF749E4A078 (BSJobs::JobThread*) [RSP+2C8] 0x0 (size_t) [0] [RSP+2D0] 0x0 (size_t) [0] [RSP+2D8] 0x7FFFDB09E8D7 (void* -> KERNEL32.DLL+002E8D7 mov ecx, eax) [RSP+2E0] 0x0 (size_t) [0] [RSP+2E8] 0x0 (size_t) [0] [RSP+2F0] 0x0 (size_t) [0] [RSP+2F8] 0x0 (size_t) [0] [RSP+300] 0x0 (size_t) [0] [RSP+308] 0x7FFFDC3FFBCC (void* -> ntdll.dll+00DFBCC jmp 0x00007FFFDC3FFBF6) [RSP+310] 0x0 (size_t) [0] [RSP+318] 0x0 (size_t) [0] [RSP+320] 0x4F0FFFFFB30 (size_t) [5433133628208] [RSP+328] 0x4D0FFFFFB30 (size_t) [5295694674736] [RSP+330] 0x21 (size_t) [33] [RSP+338] 0x7FFFD9EDD2E0 (void* -> KERNELBASE.dll+011D2E0 mov [rsp+0x10], rbx) [RSP+340] 0x5A654FE240 (void*) [RSP+348] 0x5A654FE240 (void*) [RSP+350] 0x0 (size_t) [0] [RSP+358] 0x0 (size_t) [0] ..... Beyond that is just increases the integer after "RSP+" Link to comment Share on other sites More sharing options...
weiht68 Posted December 12 Share Posted December 12 If you are taking a look at the end of your crash report you find SKSE plugins. Here i see that you have still installed BackportedESLSupport.dll but you are running game version Skyrim SSE v1.6.1170. Backported is for mods which are created for the newer versions 1.6.11xx but should run on older version of the game. This can't function. Disable the mod and if you are using Vortex Purge, Deploy and Sort again. If it's not function reset the global settings to default in your Nvidia control panel and check if the program/game settings for Skyrim are correct for your setup in the Nv control panel. Link to comment Share on other sites More sharing options...
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