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Help getting a spell explosion to last longer visually


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The spell is firestorm as a projectile and I’ve been having trouble with this. I’ve set the duration to 20 seconds, but it still lasts only a second visually, I can’t find a way to make the spell last longer and as is it feels unimpressive.

 

I was advised it could be related to the nif mesh, or some other special effect; but I can’t figure it out. Any help appreciated. 

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You would have to dive into the controller manager in each nif you want to modify, and it isn't simple

Each sequence has interpolators and various data like transformdata, floatdata, and others. You MIGHT be able to get away with changing the speed of the controller at the top level and call it a day, but probably not tbh. Been too long since I messed with that stuff, I just remember it's finicky and tedious

Very niche area of modding you are asking about. Sorry to inform, your goal is not an easy one

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5 hours ago, Sphered said:

You would have to dive into the controller manager in each nif you want to modify, and it isn't simple

Each sequence has interpolators and various data like transformdata, floatdata, and others. You MIGHT be able to get away with changing the speed of the controller at the top level and call it a day, but probably not tbh. Been too long since I messed with that stuff, I just remember it's finicky and tedious

Very niche area of modding you are asking about. Sorry to inform, your goal is not an easy one

I thankfully managed to figure a solution out by having the explosion spell cast another spell on hit, which is just close enough to work for me, I figured this was basically a dead end, thanks for the info 🙂

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