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The Three Mods not made you never you knew the world desperately needs.


JimAndConrad

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Catchy title? 🙂

M1 Carbine replacer for the 'assault rifle'.
Yes, in the 1950s - even Atom 1950s - the USA was more than happy with its little carbine. Rather than that, that, that thing which is the assault rifle you'd see a raypunk version of the humble M1 carbine. Ammunition? Well, as there's usually three it'd be '.38' to start with but still much more damage than a pipe gun. Then you'd have the 5.56mm which was pretty space age for those days. No, not the ,45. They used Grease Guns for that. The final round? Definitely the 7.62mm from Nuka World.

Science Station.
So you've downloaded every mod that lets you use anyone as a companion from Pickman to some mole rat no one else has ever heard about. While you're taking them out make buds with them you have people like Curie et. al. who I suppose could run a clinic. But what a waste! She, Virgil, any science-type personoid needs a laboratory! There's already tons of animations for them. I dunno, maybe a happiness buff?

Piper's Printing Press (PÂł)
Our favourite muckraking reporter is always bugging you for a press, and really it's a far better job for her than pulling weeds or flattening tin cans. She could keep your settlement up to date on who's a synth among them.
Bonus if you transplant Nat.

That's it, no more! 
(Did I tell you about my idea for Sierra Petrovita running Nuka World with Bradburton as a robo-brain sidekick?)

Edited by JimAndConrad
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Several of LarannKiar's recruitment mods include assignable furniture devoted to the NPC in question. For instance, Virgil gets a chem station, Kat gets a vendor stall, Magnolia gets a microphone and speaker, and so forth. As well, there's Assignable Cooking Stations - Idle Conversations (among others) in LK's catalog that give settlers more things to do. In addition, More Scavenging Stations is a nice mod, and there's another one with assignable workbenches, but I can't remember the name right now.

In any case, I do agree that it would be nice to have NPC-specific furniture that takes advantage of (or ties into) the NPC's backstory.

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