DarkShadowWulf Posted December 23, 2024 Share Posted December 23, 2024 can someone make a mod that make it so restorative potions are proportional to your health/magicka/stamina with them healing at least their vanilla values, I.E. Minor Healing potions heal 20% of your health down to a minimum of 25 in a similar vein can premade poisons like Frostbite Venom be made to scale based on your Alchemy skill as well as any general damage modifiers you may have, I.E. at 100 Alchemy skill the poison's damage is doubled (1% damage increase per level) in addition to benefitting from the potency perks and any damage buffs that affect whatever weapon you applied it to Link to comment Share on other sites More sharing options...
AvAllure Posted Tuesday at 04:21 AM Share Posted Tuesday at 04:21 AM I support this. I had the same idea, where potions would be a percentage of your attribute rather than a set amount. Low tier pots give less percent while high tier pots give higher percent. This is how pots should have worked to begin with. Link to comment Share on other sites More sharing options...
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