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[fo3] NPCs added by mods dont "talk" to you


guilhermehank

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I got a couple of mods that add NPCs, including vendors and caravans and they used to be able to have dialogue, even basic "what do you need"/later" one option exchanges. Now, with basic NPCs meant to make a place look more lived in, thats not an issue, but it seems to extend to even vendor and caravan NPCs (even some from the vanilla game as you can see with the scavanger) and I legit dont know since when it became this way.

I do have Unofficial Patch for F3

Now, I would share you my whole modlist but I got 255 plugins so thats a lot of stuff. So here is what I am going to do, Im going to screenshot the mods related to NPC category. Note that some other mods can temper with NPCs, like Living Wasteland and Awesome NPCs (which I have) that arent under the NPC category so there is that. I can share the whole modlist if Im required to do so.

I would really appreciate some help here, thank you very much.

Captura de tela 2024-12-25 183552.png

Captura de tela 2024-12-25 183608.png

Captura de tela 2024-12-25 211339.png

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