corsairmechanic Posted December 27, 2024 Share Posted December 27, 2024 (edited) I'm very new to modding KCD, so hopefully someone here can help. I'm trying to change innkeeper Andrew's outfit to get rid of the awful clipping around his elbows. After some Googling to get the relevant ids and using a similar mod as template, I created an XML with the following text: <database name="hammerheart"> <table name="armor2clothing_preset" version="1"> <header> <column name="armor_id" type="uuid"/> <column name="clothing_preset_id" type="uuid"/> </header> <rows> <row armor_id="40692480-f24c-54fa-c938-50ccf45918b9" clothing_preset_id="454dbf59-076e-094b-5d0a-4e44bec85cbb"/> <row armor_id="49feaeb0-1dbe-91b3-d971-958e6c4212ad" clothing_preset_id="454dbf59-076e-094b-5d0a-4e44bec85cbb"/> <row armor_id="473110cf-b888-a84b-7c65-e5b1beab47ac" clothing_preset_id="454dbf59-076e-094b-5d0a-4e44bec85cbb"/> <row armor_id="4b92491f-060f-d00d-642c-c7b5f9807aaf" clothing_preset_id="454dbf59-076e-094b-5d0a-4e44bec85cbb"/> </rows> </table> </database> I'm just changing the shirt for starters, but the change doesn't show up in-game, even when starting a new game and spawning Andrew with the console. Any thoughts? Update: Turns out I only had to ensure that the mod name in the manifest file and everywhere else is identical. It appears to be working now. Edited December 28, 2024 by corsairmechanic Issue solved Link to comment Share on other sites More sharing options...
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