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Patching smithing perk requirements


coloncolonel

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I have a number of armor mods which add crafting recipes but require no perk, meaning I have access to some high level gear right at the start of the game. I can patch this manually of course, but I was wondering, is there a xEdit script or Synthesis patcher or something that can help me through the process a little faster?

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Guest deleted80903

You're better off asking this over in the modding section of the forums (where there are likely more people who use xEdit) or on xEdit/SSEEdit mod pages or their Discords if such exist.

It's a very very specialized thing you're asking for so you need to find a specialist to answer it.

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