Crash180 Posted Wednesday at 08:35 PM Share Posted Wednesday at 08:35 PM So I learned how to reshape an object without stretching the texture by selecting 'Correct Face Attributes'. When trying to close the gap by merging / snapping vertices or edges using this it still stretches. How do I fill in the gap in the roof and make it look continuous without any stretching of the existing texture? Link to comment Share on other sites More sharing options...
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