Strofkocz Posted July 6, 2009 Share Posted July 6, 2009 personally I've found the addition of a scope to many weapons rather annoying, the .45 magnum for example. I know the guass rifle is supposed to be a sniping weapon, but I prefer the idea of a super assault rifle like in fallout 1 and 2. I noticed that you appear to be able to move around parts of a mesh, without exporting and reimporting a mesh, I havent been able to find where this function exsists in the GECK, I am led to beleive that people are doing this in nifskope, I however cannot get nifskope to work properly for the life of me ( a fact that has killed my hopes of adding my own weapon models in game). anyways my request is for someone to make and upload a scopless gauss rifle, or tell me how I can go about messing around with meshes via GECK, though I dont know if the scope of the gauss rifle is even seperate fromt he main body of the gun. PS. Yes I know that the use of a scope is dependant on a variable in an items tuple, and not on the mesh. EDIT: sorry bout the mispell in the name... Link to comment Share on other sites More sharing options...
VerbalEarthworm Posted July 7, 2009 Share Posted July 7, 2009 nifskope is good for deleting branches on certain meshes but if you want to cut off the scope then you will probably need to do it in Blender. how the weapons stats reflect that alteration is easy enough to do, as you say. Link to comment Share on other sites More sharing options...
Recommended Posts