Millor1 Posted Sunday at 03:10 PM Share Posted Sunday at 03:10 PM Ideally the "show all targets" option on the mission screen would do just that, show all floating objective markers for all quests, so that you can complete ones close by all together. But it actually just shows a random collection of mission markers, which could be old quests, new quests, nearby or not, doesn't matter. If you have that option on, it won't even show your active mission unless it just happened to be one of the few the game selected anyways. Even more oddly is that every time you load a save from the main menu, it will randomize which missions are selected to be shown. So for example I have a save here in neon, and I have like 7 different missions with objectives here and every time I go to main menu then load the same exact save, I get a different set of missions selected for objective markers. Maybe if missions were sorted by system this wouldn't be that much of an issue, but they aren't, so you end up having to do them all individually going back and forth, or comb through your log and memorize or write them down manually. I've tried to figure out the logic, let alone a fix, but it eludes me, and I've only found a few posts acknowledging the issue but nothing beyond that. It seemed like it would've been a simple .ini fix to up the amount of objectives shown, and I found "iMaxQuestObjectives=3000" but the default value is already 3000, and besides that, it seems to be overwritten somewhere else because it doesn't seem to do anything. I tried a few other related objective/marker options but they also either did nothing, or did something but didn't fix the issue. Beyond ini edits I'm not even sure where to look. Link to comment Share on other sites More sharing options...
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