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Neck hole? when using High Poly Head


LevisageDeDior

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Hello,

I have recently noticed that whenever I'm trying to swap from low poly head to high poly head when creating high elf race character a hole in my head mesh appears. It's also weirdly deformed. Happens on both sides...

I can't fix it in any way than changing the head to low poly (which I really don't want to use).

• Changing body mesh have not fixed anything

• Reinstalling High Poly Heads have not fixed anything either

Any suggestions? :<

 

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HP.jpg.cda10f901792148e147c9872269e091f.jpg

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NHP.jpg.ab46748bdac08b03efac2fe60688b585.jpg

 

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I managed to fix it by covering not broken neck in mask in the sculpt window, then exporting just the upper part of the head mesh. However it is a temporary solution and I'd rather not do it every time I decide to play an High Elf.

Help would be appraciated!

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You might also try changing your player weight. As I recall there can be some sort of issue with body weight that causes a neck seam (neck hole).

Probably other ways to fix it as well, but fwiw, if you run into it again, might try that first to save a little time.

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Unfortunately neck seam is a cause of the teribble lightning mods setup I have installed LOL, and it was just a matter of a bad angle because normally it doesn't appear.

Weight changes nothing when it comes to the hole in the neck... unfortunately. That was the first thing I've tried since it fixes discoloration after changing to the HPH from NHPH. No idea what causes this because it's happening only on High Elves as far as I've noticed - so you could guess it's a problem with HPH for High Elves, however as I said I reinstalled the mod fresh, and otherwise there would be more people with similar problem. Eh- 

God help me T_T

Thank you for your reply!

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