OddsparksOrchid Posted January 14 Share Posted January 14 Hi! My team is making a cozy and deep factory game, Oddsparks: An Automation Adventure, and we'll be adding modding in the next big update. So we're looking for ideas and suggestions of mods that would be cool to have in an automation game. Once we know what people would like to see, we can focus of making that possible. To give you an idea of what Oddsparks is like, it's as if Pikmin were doing all the work in Factorio. You build and automate workshops for these cute creatures called Sparks, and put them to work: they run the workstations producing the resources, and transport all the stuff on paths - that's what we have instead of conveyor belts. As the Sparks are working, you can go explore the world and battle all kinds of weird creatures - some resources you can only get this way. And yes, battles also happen through the use of Sparks - some of which are better fighters than the others. If you have questions or need more info - feel free to ask, I'll be checking the thread daily. Link to comment Share on other sites More sharing options...
MrSorrowfulChaos Posted Monday at 12:27 AM Share Posted Monday at 12:27 AM Just started Oddsparks today, very fun so far btw! Just some things I could see are Increased Character Movement Speed, and Increased Stack Sizes. I am not far into the game yet, so this may improve with progression. I will update this as I progress if I have more ideas! Link to comment Share on other sites More sharing options...
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