cheesetoast8 Posted January 14 Share Posted January 14 (edited) playing through The Pickup and fighting Maelstrom and i noticed that the in-game clock is rapidly accelerating. is this vanilla behavior, or is a mod messing it up? i entered allfoods when it was just getting dark outside and after starting the fight, i got to the big main room with the skylight and noticed sunlight, looked at the clock and realized that not only was it suddenly 4pm, but in-game minutes were passing in fractions of a second. there's no way this is vanilla, right?? EDIT--- i figured it out, and it is vanilla. the clock speeds forward but it stops and freezes once it gets to 10:29 PM, and doesn't start moving again until you leave allfoods and finish the quest. so if it is already any later than 10:29 PM in-game time, it will literally fast forward through the entire next day until it gets to 10:29 again. kinda weird but makes sense that it was done intentionally so that it's always dark when you walk outside. case closed! Edited January 16 by cheesetoast8 i answered my own question Link to comment Share on other sites More sharing options...
Em1lic0 Posted January 15 Share Posted January 15 It should work as usual, but I do remember experiencing a problem with the time in the game, after Ghost Town and during the beggining of Panam's story arc, time got frozen and it would pass unless I force it by waiting or sleeping, nevertheless, the game somehow realized time wasnt running, dont know when but it fixed by itself somehow. Link to comment Share on other sites More sharing options...
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