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Yeah, I noticed that the adaptive triggers for this game are very lackluster. I would've expected something like the swing button to resist being pressed to emulate the tension in the web string as peter swings. Instead, the adaptive triggers sort of... give up? I read that you're supposed to half-press the triggers and whatnot but that feels really weird and off.

I don't mind if this doesn't get modded in but if it does, what I had in mind was having the trigger 'tension' increase gradually as peter approach the bottom of his swing so the player would have to press harder at this point. I know that could be complicated and if the modder cba then maybe just have the trigger tension increase throughout the swing in general.

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