MoTurtle Posted January 17 Share Posted January 17 I am brand new to making my own mods, I successfully made my own armor for the player to craft and wear. The problem is I am trying to make a world model to go along with the actual armor and whenever I apply the material file to the mesh in Outfit Studio or Nifskope the textures end up looking all weird and stretched out. I'm sure it is something really simple that I missed or forgot but I can't figure this out for the life of me. I've never made a post asking for help troubleshoot something before so I don't know if I am breaking any rules or what have you, if I am please let me know and I will adjust what I need to. If anyone can offer their two cents about this problem I would appreciate it very much. https://imgur.com/a/Te1kJik - a link to show the texture issue I am talking about. Link to comment Share on other sites More sharing options...
South8028 Posted January 18 Share Posted January 18 looks like a mesh problem. I don't know what your clothes look like or the best way to make a world model. Perhaps you just need to do it more carefully than this? I mean mesh. Texture has nothing to do with it. Link to comment Share on other sites More sharing options...
MoTurtle Posted January 18 Author Share Posted January 18 2 hours ago, South8028 said: looks like a mesh problem. I don't know what your clothes look like or the best way to make a world model. Perhaps you just need to do it more carefully than this? I mean mesh. Texture has nothing to do with it. I am new to this so it very well could be that my mesh isn't very good Link to comment Share on other sites More sharing options...
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