Vespulan Posted January 18 Share Posted January 18 (edited) Hello friends, I am suffering with a persistent (but changeable) bug in my modded Skyrim SE. Every time I attempt to enter Jorrvaskr (Champions guild HQ in Whiterun) I encounter an Infinite Loading Screen (black, sound still playing. Only way to escape the game is to open task manager and blindly end the process) OR I am able to enter but after 1-3 seconds encounter a freeze and again have to end process. I have scoured the internet for similar issues and have read about creating a SKSE.ini (which I did) however from my understanding this resolved an issue with Oldrim not being able to utilise more than 4GB of RAM, something which has since been resolved in Vanilla. I can re-create this on my main save file, and also creating a new save file. Using Alternative Start I can select to become a new member of the Champ guild, sleep in the bed, and ILS. This also happens on my main save when attempting to read the Elder Scroll at Throat of the World (this time hanging on a white screen), however this is a more difficult one to diagnose on a new save... I have already gutted a handful of mods and am continuing to go through one by one (and updating drivers etc); my main save is in a good place with the exception of these two particular locations so I am remise to completely reset back to Vanilla in fear of ruining my hand-crafted physics style and bonk mods. My questions to you the community are: ~Has anyone encountered and fixed this issue recently? ~Is there a way for me to create a crash log file for ILS? ~At a glance of my modlist/load order, does anything appear drastically wrong? Loadorder: Spoiler Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm ccBGSSSE001-Fish.esm ccQDRSSE001-SurvivalMode.esl ccBGSSSE037-Curios.esl ccBGSSSE025-AdvDSGS.esm _ResourcePack.esl unofficial skyrim special edition patch.esp unofficial skyrim creation club content patch.esl Skyrim Landscape and Water Fixes - Light Sources.esp iWant Widgets.esl TheNewGentleman.esp High Poly Head.esm Expressive Facegen Morphs.esl Landscape and Water Fixes.esp TrueHUD.esl RealisticWaterTwo - Resources.esm Particle Patch.esp SkyUI_SE.esp Audio Overhaul Skyrim.esp Vanilla hair remake SMP NPCs.esp Landscape Fixes For Grass Mods.esp cutting room floor.esp AI Overhaul.esp Landscape and Water Fixes - Patch - LFfGM.esp RLO - Exteriors.esp SeranaDialogAddon.esp Immersive Encounters.esp Ryn's Standing Stones.esp Draugr Upgrades and Improvements.esp DragonWar.esp SexLab-AmorousAdventures.esp Afterlife.esp Ars Metallica.esp Reverb Interior Sounds Expansion.esp AcousticTemplateFixes.esp AcousticTemplateFixes_CC_Farming.esp AcousticTemplateFixes_Lux.esp Skyrim Flora Overhaul.esp Landscape and Water Fixes - Patch - Tundra Homested.esp Landscape and Water Fixes - Patch - Farming.esp Beards of Power.esp High Poly NPCs VHR_BOP.esp BentPines.esp AI Overhaul - Cutting Room Floor Patch.esp Ryn's Standing Stones - Nature of the Wild Lands Patch.esp IntuitiveDragonRideControl.esp Landscape and Water Fixes - Patch - Alternative Armors - Elven Hunter.esp Azurite Mists.esp Landscape and Water Fixes - Patch - Hendraheim.esp SC Horses - Wild Horses CC Patch.esp Skyrim - Borderless Window Mode.esp FSMPM - The FSMP MCM.esp Alduin's Bane - Scene Workaround.esp RLO - Effects.esp MuJointFixToggleSLandOstim.esp Racial Skin Variance - SPID.esp BnP - Skinfix.esp fixLOD.esp Trueblood Serana.esp UIExtensions.esp OBody.esp Delphine Makeover D2.esp MorningSex.esp Backshields.esp OVirginity.esp SexLab-AmorousAdventures - Script Fix.esp VSUFramework.esp 3BBB.esp OSmp.esp ForswornVarietyArmorPack.esp Obi's Derketo Priestess.esp Thundering Shouts (normal pitch).esp WadeInWater.esp TrueDirectionalMovement.esp WadeInWaterRedone.esp DragonWarAudioOverhaulSkyrim.esp SOSPhysicsManager.esp RaceMenu.esp RaceMenuPlugin.esp CBBE.esp RaceMenuMorphsCBBE.esp Additional Dremora Faces.esp AcousticTemplateFixes_CC_Seducers.esp AcousticTemplateFixes_ReverbInteriorSounds.esp Bandit Lines Expansion.esp Bigger Moons.esp BetterThirdPersonSelection.esp Dirt and Blood - Dynamic Visuals.esp Dremora Lines Expansion.esp DVA - Dynamic Vampire Appearance.esp evgCLAMBER.esp Fluffworks.esp KSHairdosSMP.esp MCMHelper.esp QuickLootEE.esp Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp Sleeping Expanded.esp Smoking Torches And Candles.esp Use Those Blankets.esp Vampire Lines Expansion.esp XPMSE.esp Water not Metal - RW2 patch.esp Water not Metal - RW2 patch alt volcanic color.esp HIMBO.esp RaceMenuMorphsHIMBO.esp Underwear.esp DerketoPriestessOutfits-DibellaPriestesses-SPID.esp FNIS.esp OStim.esp OSleep.esp OStim Lovers.esp OStimCommunityResource.esp OCum.esp AA_OStim_Sequences.esp ORomance.esp ORomancePlus.esp Immersive Citizens - AI Overhaul.esp Convenient Horses.esp Convenient Horses Anniversary Edition Patch.esp alternate start - live another life.esp RLO - Interiors.esp RLO - CRF Patch.esp RLO - IC Patch.esp RLO - VIS Patch.esp Modern Brawl Bug Fix.esp RealisticWaterTwo.esp Edited January 18 by Vespulan Edited to clarify Skyrim SE Link to comment Share on other sites More sharing options...
7531Leonidas Posted January 18 Share Posted January 18 AFAIK, a hang such as you describe will not register on crash loggers. Have you looked in your C:\Users\"User Name"\Documents\My Games\Skyrim Special Edition\SKSE folder to see if any of the startup logs there can point you towards a problem? If you arrange the logs in descending last modified order, you can focus on the last few to update, and speed your search. Which of the mods in your posted LO installs the Champion's Guild? I am not familiar with that one - maybe you didn't install a required file (or two)? Link to comment Share on other sites More sharing options...
Vespulan Posted January 18 Author Share Posted January 18 Just now, 7531Leonidas said: Have you looked in your C:\Users\"User Name"\Documents\My Games\Skyrim Special Edition\SKSE folder to see if any of the startup logs there can point you towards a problem? The latest crash log I have in there related to an OStim animation... (un)fortunately I have not experienced any crashes since I noticed this ILS bug that have produced a log from Crash Logger. Is there any way to force Skyrim to crash on ILS? Quote Which of the mods in your posted LO installs the Champion's Guild? Sorry that was my mistake, I meant Companions guild but I had the adoring fan saying 'Grand Champion' running through my head as I was typing The building in question to my knowledge has no mods directly effecting it - I have mods that change interior lighting/sound and of course mods changing NPCs, but I cannot see why an ILS would occur there and also at Throat of the World. Link to comment Share on other sites More sharing options...
7531Leonidas Posted January 18 Share Posted January 18 These are the types of logs I referred to in my previous post - do you have anything similar? Link to comment Share on other sites More sharing options...
Vespulan Posted January 18 Author Share Posted January 18 (edited) Apologies, I thought you meant explicitly Crash Logger - yes I do have those, I have 43 that appear to have generated from my last session and 3 updated last - skse64, skee64, PrivateProfileRedirector. I've had a look inside but it is all gobbledygook to me, is there anything specific I should be looking for? There are a lot of 'invalid' messages in the skee64 one but they appear to be too common to be discretely effecting Jorrvaskr, although in both the new save and old save the last thing to be loaded in was: meshes\armor\hide\f\bootslight.tri (44805 bytes). Is it possible it is failing to load the next armour in the list? Thank you for the help so far! Edited January 18 by Vespulan Edited to improve information clarity regarding skee64.log Link to comment Share on other sites More sharing options...
7531Leonidas Posted January 19 Share Posted January 19 skee64 is racemenu, so if there is an NPC inside Jorrvaskr with a problem, then it could cause problems in loading. For SKSE64, you could search the log file for 'did not load', or something similar. I am like you, I don't know a lot about the various lines in the reports. It is just probable that the problem causing the hang-up is being caught in one of those three logs. Link to comment Share on other sites More sharing options...
Vespulan Posted January 19 Author Share Posted January 19 I went through those three logs and couldn't find anything glaringly obvious - nothing referencing error messages or not loading. I spent the morning spawning in the three NPCs from the Alduin flashback and a handful of NPCs from inside Jorrvaskr and didn't have any freezing which makes me think it is something else. If I remember correctly there is a brawl going on inside when you first enter, could this be ridiculously script heavy for some reason? I went through SSEEdit to check for error but again nothing largely concerning there - is there a way to get a list of all the items/NPCs/meshes inside Jorrvaskr so I can got through 1 by 1 and try to isolate the freeze? Link to comment Share on other sites More sharing options...
7531Leonidas Posted January 19 Share Posted January 19 I thought that there was a script somewhere that allowed you to get a list of at least some of the above, but I have never used it, and can't remember which pack of script/SKSE script addons may have it. A list of meshes might be a frightfully long list, even just for Jorrvaskr. Link to comment Share on other sites More sharing options...
Vespulan Posted January 21 Author Share Posted January 21 I have solved it! The problem was with Beards of Power and High Poly True to Vanilla NPCs - after some deep diving, I found that the latest BoP for high-poly version was not compatible with HPTtVNPCs, I had to use the Polymorph version instead. I will change the title of this thread to [Solved] but I would like it to remain here in case anyone else runs in to this particular issue and it can help them as well. Thank you 7531Leonidas for your responses! Link to comment Share on other sites More sharing options...
Recommended Posts