melik173 Posted 15 hours ago Share Posted 15 hours ago Hello people. I am copying The6thMessenger's Weapons Overhaul Systems into Starfield. I got pretty far, ammo swapping with a menu works but currently I am trying to create an OMOD that changes a weapon's ammo list so that the NPCs that get the weapon with this specific OMOD also gets the ammunition they need. xEdit image attached. The OMOD definitely gets applied as everything else (such as ammo type change, keyword getting applied, etc. ) works but the NPC (spawned via a console command) still spawns with the ammo list specified in the WEAP record, which causes them to be unable to use the weapon as it now requires another type of ammunition. Do you have any idea how I might get this OMOD to change the ammo list of the weapon it is being applied to? Does it have something to do with spawning using console? If I change the ammo list in the WEAP record directly, NPCs do spawn with that ammo list. Which makes me believe the leveled list is set up correctly. Any help would be appreciated. Link to comment Share on other sites More sharing options...
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