rsuda Posted January 20 Share Posted January 20 (edited) In no particular order here is a list of 12 mod ideas I'm hoping that maybe somebody would at least be interested in making one of since I have no idea how any of this modding stuff works. 1. Upwards conveyor belts with some sort of new mesh to catch items so that they won't roll backwards back down the ramp. The large conveyor lifts do work but they take up a lot of space and unless you merge a conveyor belt into the top portion sometimes items get stuck in the back such as melons or concrete. 2. Some sort of remesh for certain spherical, cylindrical objects, and certain floaty or light objects so that they don't get stuck rolling in one place on a conveyor belt such as (baseballs, pool balls, corn, cooking oil, basketballs, blight and there's probably others I can't remember). 3. A slightly reworked version of the mod conveyor belt barriers so that all the barriers are just a tiny bit smaller. Right now the way they snap allows smaller items to potentially end up sitting on the edges of the conveyor belts. 4. A variation of some of the cloud storage linked storage containers mods that people have made except that the linked containers would use the conveyor storage container model so that items can be put into the container with conveyors at 1 settlement automatically and then have all the items pulled out automatically with the vacuum hopper at some sort of central storage container settlement such as the CC content VR Worlds grid world. 5. Some sort of machine that would send out a pulse of 1 power when it detects that an item has passed through it. The vanilla contraptions laser tripwire can't count 2 or more items that pass through it at the same time and for some reason gets stuck in the on position sometimes. 6. Some sort of non screwy counting device with a separate input and an output that will send out a pulse of power once it reaches a set number. I've had issues with the vanilla power counter screwing up counting how many items passed through a tripwire when you have multiple counters linked together because Bethesda in their infinite wisdom decided to make both the input and output the same connection point. Also because of how the counter works you can't have it trigger on a number like 16 for example you can only do 2 through 10, 20 through 100, and so on. 7. A pitching machine turret that could reload itself by pulling items it could use while powered from the local workshop. The mod Advanced Fireworks has fireworks launchers that automatically reload themselves from the workshop. I just think it'd be funny to be able to automatically craft a bunch of grenades and then have them automatically fired at raiders. 8. A version of the sorter, vacuum hopper, and conveyor lift that pull in items and push out items a lot faster. 9. Some sort of pressure plate or laser tripwire that would only be triggered by npcs that are hostile to the player that would reset itself or would maybe be able to be repaired automatically by the robot from the mod settlement repair bot. It'd be cool if it snapped to gates or doors. The mod Zebrina's Workshop Devices has tension tripwires that send out a pulse of power when a linked door is opened but they need to be repaired manually same thing with the vanilla laser tripwire. 10. Multiple versions of all the different varieties of conveyor belt lifts with different heights so you can more easily move items up and down large heights. 11. Resizing certain items such as super mutant armor, deathclaw hides, and miniguns so that they can more easily travel along conveyor belts without getting stuck. If need be I can provide a full list of every item I've had issues with when making a centralized manufacturing base. 12. Create a lore friendly navemeshed bridge between Warwick and Spectacle Island that consists of a bunch of strung together boats and barges or some sort of partially destroyed pre war drawbridge. If even 1 of these ideas gets picked up by someone I'll call that a win I just figured I'd throw everything here and see what happens. This is my first post please be gentle lol. Edited January 22 by rsuda Link to comment Share on other sites More sharing options...
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