kplusa Posted January 29 Share Posted January 29 (edited) A patch made by kbiru for asXas' Lee Enfield gives it both Bullet Count Reload and TR. However, I only want to use the BCR aspect of the patch. The description notes that TR is only a "soft requirement". So far, I've tried two solutions: 1.) I removed "AnimsReloadReserve" from the weapon tab in FO4edit and cleaned the masters to remove TR dependency. It did remove TR but also enabled BCR to function only for the full/half bullet reload. 2.) I removed the ESP and the meshes folder through Vortex (but keeping the BCR .ini) and redeployed. That ended up removing all BCR functionality on the Lee Enfield. Is there any other way or should I just give up? Please and thank you for any help. Edited January 29 by kplusa Link to comment Share on other sites More sharing options...
fraquar Posted January 29 Share Posted January 29 If the only thing you plan on using is BCR, then the only thing you need from that patch is the BCR folder. Delete (or Hide if you are using MO2) the rest. That means the .ESP and the Meshes folder. Link to comment Share on other sites More sharing options...
kplusa Posted January 30 Author Share Posted January 30 Yeah, that's what I did in #2. I even tried it again twice to no avail. I wonder if using MO2 and hide could make it work though I'm currently on Vortex. Link to comment Share on other sites More sharing options...
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