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WORLDS Part II / mod conflicts


CaptainStarlight

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Given that the method of modding the game is changed at pretty core level, how likely is it that something like AMUMSS can be updated to support the new modding method?   It was really good at detecting and resolving conflicts without having to manually merge files...  Is this something that is in progress based on the Experimental or is there a replacement tool being worked on?

Edited by CaptainStarlight
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