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7 Days To Die

Please help?


ghowriter

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I edited the lever action tomake it .44

here's my XML:

<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@class='Action0']/property[@name='Magazine_items']" name="value">ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@class='Action0']/property[@name='Reload_time']" name="value">3.0</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='MagazineSize']" name="value">9</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='EntityDamage']" name="value">43</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='MaxRange']" name="value">125</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='DamageFalloffRange']" name="value">85</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesVerticalMin']" name="value">2.0</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesVerticalMax']" name="value">3.5</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesHorizontalMin']" name="value">-.3</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesHorizontalMax']" name="value">.3</setattribute>
<setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='DamageModifier']" name="value">150</setattribute>
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in the pic is the weapon (took three days to find one, but the damage is WAY above what it should be. I mean, 4972 is a bit excessive, shoild be 49.72 i think... also, the range is also incorrect... an effective range of 7310 is bigger than most maps

please help?

20250207015936_1.jpg

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please delete this, i solved it, my changed to entity damage didnt account for the fact that there were three entries (base and 2 % increases)
same with range

my mod changed all of them to the value so it added 43% to entity damage twice

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