ghowriter Posted February 7 Share Posted February 7 I edited the lever action tomake it .44 here's my XML: <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@class='Action0']/property[@name='Magazine_items']" name="value">ammo44MagnumBulletBall,ammo44MagnumBulletHP,ammo44MagnumBulletAP</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/property[@class='Action0']/property[@name='Reload_time']" name="value">3.0</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='MagazineSize']" name="value">9</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='EntityDamage']" name="value">43</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='MaxRange']" name="value">125</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='DamageFalloffRange']" name="value">85</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesVerticalMin']" name="value">2.0</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesVerticalMax']" name="value">3.5</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesHorizontalMin']" name="value">-.3</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='KickDegreesHorizontalMax']" name="value">.3</setattribute> <setattribute xpath="/items/item[@name='gunRifleT2LeverActionRifle']/effect_group[@name='gunRifleT2LeverActionRifle']/passive_effect[@name='DamageModifier']" name="value">150</setattribute> <!-- End --> in the pic is the weapon (took three days to find one, but the damage is WAY above what it should be. I mean, 4972 is a bit excessive, shoild be 49.72 i think... also, the range is also incorrect... an effective range of 7310 is bigger than most maps please help? Link to comment Share on other sites More sharing options...
ghowriter Posted February 7 Author Share Posted February 7 please delete this, i solved it, my changed to entity damage didnt account for the fact that there were three entries (base and 2 % increases) same with range my mod changed all of them to the value so it added 43% to entity damage twice Link to comment Share on other sites More sharing options...
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