descartes2021 Posted February 8 Posted February 8 Hi! I am currently working on a mod that adds custom npc trainers. Is there a way to make them trainers without duplicating any dialogue? They are all custom voiced. So far I have them in the JobXTrainerFaction and JobTrainerFaction as well as the dialogue conditions of GetInFactionXTrainer and GetInFactionTrainer and GetIsID - (NPC) as well as the GetBaseValue {Skill} <100 on target. I have the GoldTrainerScript on the actor window and they are all the trainerclass for each skill. The dialogue option is selectable but they wont train me any higher even at lvl 1. The dialogue window has the Game.ShowTrainingMenu(akSpeaker) script as well. Please help! Thanks
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