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Posted (edited)

I would like to change difficulty damage system in the game. Instead of multiplied damage by difficulty it would be better multiplied damage+base damage. For example on legendary difficulty now you take x2 damage + 25 base damage instead of taking x3 damage. This way low leveled creatures like wolfs, skeletons can deal decent damage while high level creatures doesn't one shot you.

Edited by Harayin
  • 3 weeks later...
Posted
On 2/9/2025 at 4:26 AM, Harayin said:

I would like to change difficulty damage system in the game.

And what is "the game"? รด_o

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