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KCD2 - disable voice overs when playing dice


lehtv

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The repetitive and predictable commenting by every NPC when playing dice is annoying af, and it breaks immersion when side characters switch to a generic voice actor that sounds entirely different.

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1000%.

Either:

1. Straight-up DISABLE/MUTEĀ 

2. Add various other lines from throughout the series to mix it up, well-enough

3. Utilize AI to generate a wide assortment of new ones for implementation

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