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XPMSE + Nemesis (NPC enemies odd behavior)


RumiVixeni

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Hi guys, I need some advice for trying to fix this issue.

After installing Nemesis + XPMSE my NPC are acting in a very odd way.

At first they didn't even attack themselves in a fight or make any combat animations, I fixed this by reading some topics on reddit, apparently many people got this issue too. I installed "XPMSE - Nemesis - Papyrus Stack Fix" and "Animation Txt. Patch for Nemesis Engine for Skyrim LEGENDARY EDITION" and my NPC are doing they combat animations again for themselves.

But I got a new issue...

My NPC enemies aren't attacking me in any way, and they aren't doing any combat animation/behavior against me. They are acting as if I have the cheat "tdetect" enabled, or at least a very similar behavior to that...

For the time being I'll just uninstall Nemesis and all the stuff to see if my issue gets fixed, I can't keep playing this way... But I'll leave this topic here, and if anyone helps me I'll try to use Nemesis again in the future.

This is what I have "checked✔" in Nemesis right now, and what I have installed (animations-related)

Gender Specific Animations

Character Behaviors Enhanced

  • - Character Behaviors Enhanced by Zartar
  • - Some minor gender-specific animations mods
  • - Dual Sheath Redux
  • - Dynamic Animation Replacer (+ some minor mods for performing animations with this mod)
  • - EVG Conditional Idles
  • - "Animations" (Standalone - I think this mod isn't on Nexus anymore...)
  • - Dovahkiin Relaxes Too
  • - Animation Limit Crash Fix LE (I don't have FNIS of course, but I have this installed just in case it helps me in any way...)
  • - Some more minor and standalone mods-animations
Edited by RumiVixeni
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