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Avowed Mod Requests


GhostlyComa

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  On 2/17/2025 at 5:55 AM, dbusch69 said:

Game: Avowed

 

Mod Request: Changing normal jog animation to the animation used for jogging while fists only is equipped and readied (sheathed)

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Oh with that in mind, somebody please for the love of God, please fix the female running animation. They run like there's a stick up there ass.

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Game: Avowed

Mod Request: Walk Key (Scroll wheel to adjust speed simulating controller axis)

Mod Request II: Hide legs while swimming in First Person. (It looks silly as hell when you look down)

Mod Request III: Use ingredients from party storage when cooking. Similar to when upgrading weapons (I'm sure this wasn't intended)

Mod Request IV: Quick deposit all Upgrade Mats/Ingredients. Press Space to Deposit quickly. Press Space to Upgrade. (Wonky system right now, where you have to move the mouse off the inventory slot is strange.

Edited by repixreal
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Game: Avowed

Mod request: modded spells

If modding spells is possible adding some anime inspired ones like necromancy from solo leveling or super strength/movement from my hero or stuff from dbz or jujutsu kaisen as well

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When upping your grimoire in you off hand, still to block/parry if you have a sword/staff/etc in your main hand. If I am looking at my book I’d probably hold my sword in front of me for protection, only downside of spellblade is losing blocking, doesn’t make much sense imo

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  On 2/18/2025 at 5:43 AM, IronSage57 said:

When upping your grimoire in you off hand, still to block/parry if you have a sword/staff/etc in your main hand. If I am looking at my book I’d probably hold my sword in front of me for protection, only downside of spellblade is losing blocking, doesn’t make much sense imo

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Run the shielding spell, can't remember it's name off the top but it's incredible 

Second rank allows for projectile return and the 3rd rank has melee bounce off you.

Even without the book, I run that spell on my hotbar as the first thing I cast before combat

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