bf4t Posted February 15 Share Posted February 15 (edited) I want to try rendering Sarah Morgan and Andreja in software like Blender, so I have installed Starfield Geometry Bridge, after intermittent attempts, I eventually gave up. I want to export Sarah's model to Blender. Under the guidance of https://www.nexusmods.com/starfield/articles/268, I have completed the import of each mesh.But I feel very confused about all the steps that come next. I found Sarah(00005983) on Esm through xedit. But I don't know where to find Morph. Besides, I don't know which ba2 file to extract .mat. Finally, I am not sure if what I am doing is meaningful, even after successfully importing Meshes and Morphs, it seems that I only got a gray model without any textures. Although I have completed the first step now, I am not sure how to proceed to the next step, let alone the further steps, including her body, clothes, etc. In my opinion, it may be easier for me to duel with The Hunter and win in the real world than for me to independently export character models... Edited February 15 by bf4t wrong title Link to comment Share on other sites More sharing options...
Recommended Posts