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Issue with custom follower not recognizing it's scripts?


JakkerofRome

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Hello, so I've been creating a follower and had a friend of mine test it on 1.5.97 with. The npc was made on a newer version of CK so naturally he had to use BEES. I've run into a problem to where the NPC does not recognize and run it's follower script (when asked to follow) which is weird as his other scripts work just fine. What could possibly be causing this? Any help would be appreciated. 

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