Jump to content

Witcher project extracting Skyrim mesh to morrowind


TimurKAYIM

Recommended Posts

I am having problems converting witcher 3 assets. I am very experienced in nif format. I did alot of modeling for new vegas games.  I have opened an old morrowind model in blender. I have opened the new model from skyrim in blender. I have arranged the poses to be the same. I have transfered weights to the new model. I added them to the morrowind skeleton. I checked when ı rotate or move the  morrowind bone now the new model also moves. I have exported them as morrowind file. When I put it in to the game there is a huge yellow mark instead of model. If you think you can help me I will be very happy

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...