TimurKAYIM Posted Monday at 11:40 AM Share Posted Monday at 11:40 AM I am having problems converting witcher 3 assets. I am very experienced in nif format. I did alot of modeling for new vegas games. I have opened an old morrowind model in blender. I have opened the new model from skyrim in blender. I have arranged the poses to be the same. I have transfered weights to the new model. I added them to the morrowind skeleton. I checked when ı rotate or move the morrowind bone now the new model also moves. I have exported them as morrowind file. When I put it in to the game there is a huge yellow mark instead of model. If you think you can help me I will be very happy Link to comment Share on other sites More sharing options...
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