eib1980 Posted February 21 Share Posted February 21 Hello Everyone, a help with matching a model and animation is needed. I export pwa_base__full.mesh and player_locomotion.anims to glb files via wolvenkit, and imported them to Blender. However, when I attach the model to the animation, some of the points on the hip part are not aligned with animation points, distorting the model (image attached). Both model and animation are native so they work in the game. What might be the problem? Is this an issue with the wolvenkit export feature? Link to comment Share on other sites More sharing options...
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