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Help with making normals maps for clothing


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Hello all. I've been making a clothing mod recently (personal use only) and I've come across a problem when I made the normal maps. The lighting of the clothing is reflected differently depending on the textures (the sleeves textures are actually separate from the rest).

Jaina.thumb.jpg.9d46a44adcb8f6a1c0f1c48addc4ec70.jpg

I cannot seem to get the normal map right for the rest of the clothing. I've been using both Gimp and Paint.net and follow tuto on the web but I cannot seem to get good results. Is there something I'm doing wrong?

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