RiotMan117 Posted February 27 Share Posted February 27 I'm going to make this nice and simple. I write a script for an npc: scn MarcusHuntedDown Begin OnDeath If Getstage ThinningTheHerd ==10 SetStage ThinningTheHerd 20 Endif END and it does nothing. When the NPC is killed the marker goes away but the quest does not advance to the next stage. The quest still tells you to kill this npc. Thanks. Link to comment Share on other sites More sharing options...
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