slpOff Posted March 2 Share Posted March 2 hello. This is my first time using the forum. I have created a schedule and dialogue editor mode for NPCs, and plan to separate animation-related functions from the schedule mode. NPCSchedulers https://www.nexusmods.com/stardewvalley/mods/31494 NPCDialogues https://www.nexusmods.com/stardewvalley/mods/31940 NPCAnimations ?? << this is topic of this forum Features being planned Get and display all NPC sprites Select the desired part of the sprite Create animations with selected sprites So, this is a mode that allows you to add or modify animations. (Deleting it may affect other modes, so hold off) and here Add, edit, and delete animation lines Now I have something to worry about. This mode is for completing schedule mode. So it will be a mode that depends on the schedule mode. And you can use dialogue in animation. I'm worried that making it dependent on the dialogue mode here might be too much. I like things that are easy to develop, but I also want to hear opinions from the user's perspective. I'd love to hear other experiences with adding animations as well as the concerns I mentioned. My English skills are poor, so I used machine translation. Sorry if there is any rude language. Thank you for reading, and I'm even more grateful if you share your opinion. Link to comment Share on other sites More sharing options...
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