Nubbin04 Posted March 6 Share Posted March 6 I have modded my game for the first time, and have run into an issue regarding a consistent CTD. Several of my mods fail to work if i do not edit the Fallout4Custom.ini to have; [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= When these lines are added, the game consistently CTD's upon reaching the Bethesda logo. This happens with all my mods installed and with a totally clean reinstall, and instantly is resolved when the .ini is reverted, but than half of my mods fail to work. Buffout 4 has been providing me with crash logs, but I haven't gotten much from them. If anyone can help it'd be much appreciated. Mod list; Spoiler WorkshopFramework.esm Dank_WesternRevolver.esl Skb-MinigunsRebirth.esl CWSS Redux.esp SetMaxSettlers.esl Quad_RAWLauncher.esp Another Pine Forest Trees Only.esp Castle walls restored.esp Backpacks of the Commonwealth.esp Glock86.esp Wana_SA58.esp Groza.esp American180nv.esp F4NVServiceRifleRedux.esp RCW.esp G11.esp Skb-MinigunsRebirth_LoreFriendly.esp EM2.esp M1928A1.esp 02_M520.esp SteyrAUGnv.esp AK74M.esp ElMudoStore.esp DakRiotShotgunVanilla.esp DakLolife.esp DakM202.esp AQUILA.esp SG550.esp WinCowbowRepeater.esp MP7.esp G3Family.esp G36Complex.esp 9x39Project.esp Dank_9x39.esp Dank_AK74M.esp pulsecarbine.esp Factor.esp Dank_Factor.esp Dank_G36.esp KrissVector.esp Dank_KrissVector.esp Dank_M1928A1.esp Dank_MP7.esp Dank_ServiceRifle.esp EM2_LoreFriendly.esp G11_LoreFriendly.esp RCW_LoreFriendly.esp pulsecarbine_LoreFriendly.esp 3dscopes-9x39project.esp 3dscopes-aug.esp 3dscopes-ccmakeshift.esp 3dscopes-fnfal.esp 3dscopes-g3family.esp Mosin.esp 3dscopes-mosin.esp 3dscopes.esp 3dscopes-servicerifle.esp AX50.esp HRP_Mk23.esp SV-98.esp 3dscopes-sv98.esp Nexus_PMC.esp MG69.esp AarwynLFR.esp FOLON - LugerP08.esp FirstPersonViewableItemsExpanded.esp DaksCombatRifle.esp Companion Infinite Ammo and Unbreakable Power Armour.esp KSHairdos.esp ColtDeltaElite_Standalone.esp CBBE.esp LooksMenu.esp MG42.esp SettlementMenuManager.esp SMLE.esp SurvivalOptions.esp Crash Log; Spoiler Fallout 4 v1.10.984 Buffout 4 v1.36.0 Oct 13 2024 01:09:30 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72C0AED40 Fallout4.exe+159ED40 mov eax, [r8+0x0C] | FUN_14159ec90_159ED40) Exception Flags: 0x00000000 Number of Parameters: 2 Access Violation: Tried to read memory at 0x00000000000C [Compatibility] F4EE: true [Debug] Symcache: c:symcache WaitForDebugger: false [Fixes] ActorIsHostileToActor: true BGSAIWorldLocationRefRadiusNull: true BSLightingShaderMaterialGlowmap: true BackportedBA2Support: true CellInit: true CreateD3DAndSwapChain: true EncounterZoneReset: true EscapeFreeze: true FixScriptPageAllocation: true FixToggleScriptsCommand: true FollowerStrayBullet: true GreyMovies: true InteriorNavCut: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true PipboyLightInvFix: true SafeExit: true TESObjectREFRGetEncounterZone: true UnalignedLoad: true UtilityShader: true WorkBenchSwap: true [Patches] Achievements: true BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: 2048 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Tweaks] MaxPapyrusOpsPerFrame: 500 [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 11 Home v10.0.22621 CPU: GenuineIntel Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz GPU #1: AMD Polaris 20 XL [Radeon RX 580 2048SP] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 11.56 GB/15.96 GB PROBABLE CALL STACK: [ 0] 0x7FF72C0AED40 Fallout4.exe+159ED40 mov eax, [r8+0x0C] | FUN_14159ec90_159ED40 -> 2269831+0xB0 mov eax, [r8+0x0C] [ 1] 0x7FF72B2D1D1A Fallout4.exe+07C1D1A mov rax, [rsp+0x48] | FUN_1407c1c30_7C1D1A -> 2214468+0xEA mov rax, [rsp+0x48] [ 2] 0x7FF72B2CFD38 Fallout4.exe+07BFD38 xor eax, eax | BGSSynchronizedAnimationManager::ProcessEvent_7BFD38 -> 2214452+0x58 xor eax, eax [ 3] 0x7FF72ADAEAA9 Fallout4.exe+029EAA9 test eax, eax | FUN_14029e930_29EAA9 -> 2192461+0x179 test eax, eax [ 4] 0x7FF72ADA8ECD Fallout4.exe+0298ECD mov eax, [rsi+0x10] | FUN_140298650_298ECD -> 3625576+0x52F mov eax, [rsi+0x10] [ 5] 0x7FF72ADA4438 Fallout4.exe+0294438 mov al, 0x01 | FUN_140294110_294438 -> 2192321+0x328 mov al, 0x01 [ 6] 0x7FF72B6BCB49 Fallout4.exe+0BACB49 mov rcx, [0x00007FF72DB12D10] | Main::InitTES_BACB49 -> 2228911+0x2F9 mov rcx, [0x00007FF72DB12D10] [ 7] 0x7FF72B6C92B9 Fallout4.exe+0BB92B9 call 0x00007FF72B6C9A00 | `anonymous_namespace'::Main_InitGameData_BB92B9 -> 2229085+0x379 call 0x00007FF72B6C9A00 [ 8] 0x7FF72B6CB8B9 Fallout4.exe+0BBB8B9 call 0x00007FF72C087F20 | FUN_140bbb890_BBB8B9 -> 2229111+0x29 call 0x00007FF72C087F20 [ 9] 0x7FFE0D55A8FC f4se_1_10_984.dll+000A8FC [10] 0x7FF72C05ADED Fallout4.exe+154ADED mov rcx, [0x00007FF72DBFF620] | FUN_14154adb0_154ADED -> 2268179+0x3D mov rcx, [0x00007FF72DBFF620] [11] 0x7FFE4A41257D KERNEL32.DLL+001257D [12] 0x7FFE4B14AF08 ntdll.dll+005AF08 REGISTERS: RAX 0x19D62E40F90 (void*) RCX 0x0 (size_t) [0] RDX 0x9C0 (size_t) [2496] RBX 0x61 (size_t) [97] RSP 0x1935BFF420 (void*) RBP 0x1935BFF570 (void*) RSI 0x1935BFF4B8 (BSResourceNiBinaryStream*) RDI 0x1 (size_t) [1] R8 0x0 (size_t) [0] R9 0x1 (size_t) [1] R10 0x0 (size_t) [0] R11 0x1935BFF3B0 (char*) "a" R12 0x19D6382D570 (void*) R13 0x0 (size_t) [0] R14 0x1935BFF938 (void*) R15 0x1 (size_t) [1] STACK: [RSP+0 ] 0x19D2305FD28 (void*) [RSP+8 ] 0x1935BFF938 (void*) [RSP+10 ] 0x1 (size_t) [1] [RSP+18 ] 0x7FF72C093E8B (void* -> Fallout4.exe+1583E8B mov rbp, [rsp+0x38] | FUN_141583e10_1583E8B) [RSP+20 ] 0x1935BFF970 (void*) [RSP+28 ] 0x3999C2E0 (size_t) [966378208] [RSP+30 ] 0x19D6382D570 (void*) [RSP+38 ] 0x0 (size_t) [0] [RSP+40 ] 0x7FF72D974B30 (void* -> Fallout4.exe+2E64B30 or [rax], bl | FUN_14229e738_2E64B30) [RSP+48 ] 0x7FF72B2D1D1A (void* -> Fallout4.exe+07C1D1A mov rax, [rsp+0x48] | FUN_1407c1c30_7C1D1A) [RSP+50 ] 0x1935BFF570 (void*) [RSP+58 ] 0x1 (size_t) [1] [RSP+60 ] 0x19D2305FD28 (void*) [RSP+68 ] 0x7FF72D974B30 (void* -> Fallout4.exe+2E64B30 or [rax], bl | FUN_14229e738_2E64B30) [RSP+70 ] 0x0 (size_t) [0] [RSP+78 ] 0x7FF73999C2E0 (size_t) [140699800027872] [RSP+80 ] 0x19D20099A70 (void*) [RSP+88 ] 0x0 (size_t) [0] [RSP+90 ] 0x373631353999C2E0 (size_t) [3978421425497817824] [RSP+98 ] 0x7FF72CF7EEF0 (void* -> Fallout4.exe+246EEF0 nop | FUN_14229e738_246EEF0) [RSP+A0 ] 0x0 (size_t) [0] [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x0 (size_t) [0] [RSP+B8 ] 0x0 (size_t) [0] [RSP+C0 ] 0x0 (size_t) [0] [RSP+C8 ] 0x7FF72ADAAFA0 (void* -> Fallout4.exe+029AFA0 mov [rsp+0x08], rbx | `anonymous_namespace'::SortRaceArray_29AFA0) [RSP+D0 ] 0x8B (size_t) [139] [RSP+D8 ] 0x7FF72ADAB2F1 (void* -> Fallout4.exe+029B2F1 mov eax, [r14+0x10] | FUN_14029b240_29B2F1) [RSP+E0 ] 0x8B (size_t) [139] [RSP+E8 ] 0x19D205845D0 (char*) "." [RSP+F0 ] 0x19D205845D1 (void*) [RSP+F8 ] 0x8A (size_t) [138] [RSP+100] 0x2E (size_t) [46] [RSP+108] 0x7FF72ADAAFD2 (void* -> Fallout4.exe+029AFD2 mov ecx, eax | `anonymous_namespace'::SortRaceArray_29AFD2) [RSP+110] 0x19D7629D3C0 (void*) [RSP+118] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+120] 0x7C (size_t) [124] [RSP+128] 0x7FF72ADAAFA0 (void* -> Fallout4.exe+029AFA0 mov [rsp+0x08], rbx | `anonymous_namespace'::SortRaceArray_29AFA0) [RSP+130] 0x8C (size_t) [140] [RSP+138] 0x7FF72ADAB2F1 (void* -> Fallout4.exe+029B2F1 mov eax, [r14+0x10] | FUN_14029b240_29B2F1) [RSP+140] 0x8C (size_t) [140] [RSP+148] 0x460 (size_t) [1120] [RSP+150] 0x8C (size_t) [140] [RSP+158] 0x7FF70000008B (size_t) [140698833649803] [RSP+160] 0x3E0 (size_t) [992] [RSP+168] 0x7FF72ADAAFD2 (void* -> Fallout4.exe+029AFD2 mov ecx, eax | `anonymous_namespace'::SortRaceArray_29AFD2) [RSP+170] 0x19D7629D3C0 (void*) [RSP+178] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+180] 0x7C (size_t) [124] [RSP+188] 0x7FF72ADAAFA0 (void* -> Fallout4.exe+029AFA0 mov [rsp+0x08], rbx | `anonymous_namespace'::SortRaceArray_29AFA0) [RSP+190] 0x8D (size_t) [141] [RSP+198] 0x7FF72ADAB2F1 (void* -> Fallout4.exe+029B2F1 mov eax, [r14+0x10] | FUN_14029b240_29B2F1) [RSP+1A0] 0x8D (size_t) [141] [RSP+1A8] 0x468 (size_t) [1128] [RSP+1B0] 0x8D (size_t) [141] [RSP+1B8] 0x7FF70000008C (size_t) [140698833649804] [RSP+1C0] 0x3E0 (size_t) [992] [RSP+1C8] 0x7FF72ADAAFD2 (void* -> Fallout4.exe+029AFD2 mov ecx, eax | `anonymous_namespace'::SortRaceArray_29AFD2) [RSP+1D0] 0x19D7629D3C0 (void*) [RSP+1D8] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+1E0] 0x19D73A8BD80 (void*) [RSP+1E8] 0x7FF72C05CCE1 (void* -> Fallout4.exe+154CCE1 | FUN_14154cc60_154CCE1) [RSP+1F0] 0x0 (size_t) [0] [RSP+1F8] 0x19D73A8A050 (void*) [RSP+200] 0x19D73A8BD80 (void*) [RSP+208] 0x19D73A8BDA0 (void*) [RSP+210] 0x54414D5C41544144 (size_t) [6071218831300510020] [RSP+218] 0x445C534C41495245 (size_t) [4925903679414424133] [RSP+220] 0x206E343162456E6F (size_t) [2336862643358625391] [RSP+228] 0x6C435C6666757473 (size_t) [7801180574411224179] [RSP+230] 0x615020736568746F (size_t) [7012140299810534511] [RSP+238] 0x6577735C34206B63 (size_t) [7311439359908014947] [RSP+240] 0x5C32765C72657461 (size_t) [6643502539753223265] [RSP+248] 0x7FF72C05A200 (void* -> Fallout4.exe+154A200 add eax, 0xFF40349 | FUN_14154a1b0_154A200) [RSP+250] 0xFFFFFFFFFFFFFFF0 (size_t) [uint: 18446744073709551600 int: -16] [RSP+258] 0x7FF72ADAB2F1 (void* -> Fallout4.exe+029B2F1 mov eax, [r14+0x10] | FUN_14029b240_29B2F1) [RSP+260] 0x7FF72DBFD4A0 (void* -> Fallout4.exe+30ED4A0 adc ch, ah | FUN_14229e738_30ED4A0) [RSP+268] 0x19D2D3FEFC0 (void*) [RSP+270] 0x19D6382D570 (void*) [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x19D6382D570 (void*) [RSP+288] 0x0 (size_t) [0] [RSP+290] 0x0 (size_t) [0] [RSP+298] 0x7FF72C04DCC2 (void* -> Fallout4.exe+153DCC2 mov rbx, [rsp+0x30] | FUN_14153dc30_153DCC2) [RSP+2A0] 0x19D73617210 (void*) [RSP+2A8] 0x7FF72C05CC45 (void* -> Fallout4.exe+154CC45 inc dword ptr [rbx+0xA0] | FUN_14154cba0_154CC45) [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x0 (size_t) [0] [RSP+2C0] 0x19D73617210 (void*) [RSP+2C8] 0x19D73617230 (void*) [RSP+2D0] 0x19D73647230 (void*) [RSP+2D8] 0x7FF72C05C670 (void* -> Fallout4.exe+154C670 mov rax, r14 | FUN_14154bcf0_154C670) [RSP+2E0] 0x30000 (size_t) [196608] [RSP+2E8] 0x19D73647230 (void*) [RSP+2F0] 0x19D62776FC8 (void*) [RSP+2F8] 0x19D73617230 (void*) [RSP+300] 0x19D73617230 (void*) [RSP+308] 0x30000 (size_t) [196608] [RSP+310] 0xFFFFFFFFFFFFFFF0 (size_t) [uint: 18446744073709551600 int: -16] [RSP+318] 0x19D732C27F0 (void*) [RSP+320] 0x19D62776FC0 (MemoryHeap*) [RSP+328] 0x0 (size_t) [0] [RSP+330] 0x19D661D0080 (MemoryHeap*) [RSP+338] 0x0 (size_t) [0] [RSP+340] 0x0 (size_t) [0] [RSP+348] 0x7FF72C05A2A0 (void* -> Fallout4.exe+154A2A0 test dil, dil | FUN_14154a1b0_154A2A0) [RSP+350] 0x7FF72DBFE488 (void* -> Fallout4.exe+30EE488 add byte ptr [rdi], 0x84 | FUN_14229e738_30EE488) [RSP+358] 0x0 (size_t) [0] [RSP+360] 0x7FF72DBFD4A0 (void* -> Fallout4.exe+30ED4A0 adc ch, ah | FUN_14229e738_30ED4A0) [RSP+368] 0x19D2D5FE140 (void*) [RSP+370] 0x19D6382D570 (void*) [RSP+378] 0x0 (size_t) [0] [RSP+380] 0x19D6382D570 (void*) [RSP+388] 0x0 (size_t) [0] [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x7FF72C04DCC2 (void* -> Fallout4.exe+153DCC2 mov rbx, [rsp+0x30] | FUN_14153dc30_153DCC2) [RSP+3A0] 0x7FF72D972980 (void* -> Fallout4.exe+2E62980 add [rax], eax | FUN_14229e738_2E62980) [RSP+3A8] 0x19D20099A70 (void*) [RSP+3B0] 0x19D2D4157C0 (void*) [RSP+3B8] 0x1 (size_t) [1] [RSP+3C0] 0x1 (size_t) [1] [RSP+3C8] 0x7FF72C0960E3 (void* -> Fallout4.exe+15860E3 mov rax, rbx | FUN_141586030_15860E3) [RSP+3D0] 0x19D2D415840 (void*) [RSP+3D8] 0x0 (size_t) [0] [RSP+3E0] 0x19D20099A70 (void*) [RSP+3E8] 0x19D6A6E5468 (void*) [RSP+3F0] 0x61 (size_t) [97] [RSP+3F8] 0x7FF72C095D67 (void* -> Fallout4.exe+1585D67 mov rax, rbx | FUN_141585d00_1585D67) [RSP+400] 0x1935BFF988 (void*) [RSP+408] 0x0 (size_t) [0] [RSP+410] 0x19D6382D570 (void*) [RSP+418] 0x0 (size_t) [0] [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x7FF72C05A2A0 (void* -> Fallout4.exe+154A2A0 test dil, dil | FUN_14154a1b0_154A2A0) [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x19D21E19280 (BSResource::`anonymous namespace'::LooseFileStream*) [RSP+440] 0x7FF72DBFD4A0 (void* -> Fallout4.exe+30ED4A0 adc ch, ah | FUN_14229e738_30ED4A0) [RSP+448] 0x19D2D5FE140 (void*) [RSP+450] 0xFFFFFFFF (size_t) [4294967295] [RSP+458] 0x1935BFFA78 (void*) [RSP+460] 0x0 (size_t) [0] [RSP+468] 0x7FF72C090E10 (void* -> Fallout4.exe+1580E10 cmp byte ptr [rbp], 0x2E | FUN_141580d40_1580E10) [RSP+470] 0x7FF72CE3D110 (char*) "DirList.txt" [RSP+478] 0x7FF72CE3D11B (void* -> Fallout4.exe+232D11B add [rsp+rsi*2-0x47AC125], bh | FUN_14229e738_232D11B) [RSP+480] 0x7FF72D972980 (void* -> Fallout4.exe+2E62980 add [rax], eax | FUN_14229e738_2E62980) [RSP+488] 0x1935BFF960 (void*) [RSP+490] 0x19D00000000 (void*) [RSP+498] 0x1 (size_t) [1] [RSP+4A0] 0xFFFFFFFF (size_t) [4294967295] [RSP+4A8] 0x19D6382D570 (void*) [RSP+4B0] 0x19D2305FD28 (void*) [RSP+4B8] 0x7FF72CD863F0 (void* -> Fallout4.exe+22763F0 loopne 0x00007FF72CD8638A | FUN_142249a50_22763F0) [RSP+4C0] 0x1935BFF940 (void*) [RSP+4C8] 0x7FF72C090B8B (void* -> Fallout4.exe+1580B8B mov rax, rbx | BSResource::ID::ID_1580B8B) [RSP+4D0] 0xFFFFFFFF (size_t) [4294967295] [RSP+4D8] 0x1935BFFA78 (void*) [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x7FF72DAFAB80 (BGSSynchronizedAnimationManager*) [RSP+4F0] 0x7FF72CD863F0 (void* -> Fallout4.exe+22763F0 loopne 0x00007FF72CD8638A | FUN_142249a50_22763F0) [RSP+4F8] 0x7FF72B2CFD38 (void* -> Fallout4.exe+07BFD38 xor eax, eax | BGSSynchronizedAnimationManager::ProcessEvent_7BFD38) [RSP+500] 0x19D2305FD28 (void*) [RSP+508] 0x7FF72D974B30 (void* -> Fallout4.exe+2E64B30 or [rax], bl | FUN_14229e738_2E64B30) [RSP+510] 0x0 (size_t) [0] [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x747874B69CA2CF (size_t) [32783539973694159] [RSP+528] 0x7FF700000000 (size_t) [140698833649664] [RSP+530] 0x0 (size_t) [0] [RSP+538] 0x19D3999C2E0 (size_t) [1774787871456] [RSP+540] 0x19D2305FD10 (void*) [RSP+548] 0x7FF72ADAEAA9 (void* -> Fallout4.exe+029EAA9 test eax, eax | FUN_14029e930_29EAA9) [RSP+550] 0x1935BFF940 (void*) [RSP+558] 0x19D2305FD08 (void*) [RSP+560] 0x7FF72D974B30 (void* -> Fallout4.exe+2E64B30 or [rax], bl | FUN_14229e738_2E64B30) [RSP+568] 0x19D2D4157C0 (void*) [RSP+570] 0x19D247CC720 (void*) [RSP+578] 0x19D6382D2A8 (void*) [RSP+580] 0x0 (size_t) [0] [RSP+588] 0x19D6382D570 (void*) [RSP+590] 0x0 (size_t) [0] [RSP+598] 0x19D6382D2A8 (void*) [RSP+5A0] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+5A8] 0x0 (size_t) [0] [RSP+5B0] 0x7FF72D974B20 (BSTGlobalEvent::EventSource<AnimationDataSetupEvent>*) [RSP+5B8] 0x7FF72ADA8ECD (void* -> Fallout4.exe+0298ECD mov eax, [rsi+0x10] | FUN_140298650_298ECD) [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x7FF72CD863F0 (void* -> Fallout4.exe+22763F0 loopne 0x00007FF72CD8638A | FUN_142249a50_22763F0) [RSP+5D0] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+5D8] 0x7FF72D977D50 (void* -> Fallout4.exe+2E67D50 loopne 0x00007FF72D977D21 | FUN_14229e738_2E67D50) [RSP+5E0] 0x800 (size_t) [2048] [RSP+5E8] 0x7FF700000008 (size_t) [140698833649672] [RSP+5F0] 0x19D6E294E00 (void*) [RSP+5F8] 0x0 (size_t) [0] [RSP+600] 0x19D6E294E00 (void*) [RSP+608] 0x0 (size_t) [0] [RSP+610] 0x19D231E7DD0 (void*) [RSP+618] 0x0 (size_t) [0] [RSP+620] 0x19D2312B2D0 (void*) [RSP+628] 0x2 (size_t) [2] [RSP+630] 0x7FF72D977B50 (void* -> Fallout4.exe+2E67B50 add [rax], al | FUN_14229e738_2E67B50) [RSP+638] 0x19D6E291E00 (void*) [RSP+640] 0x19D6E27CE00 (void*) [RSP+648] 0x7FF72ADA4438 (void* -> Fallout4.exe+0294438 mov al, 0x01 | FUN_140294110_294438) [RSP+650] 0x7FF700000000 (size_t) [140698833649664] [RSP+658] 0x19D6E27CE00 (void*) [RSP+660] 0x0 (size_t) [0] [RSP+668] 0x7FF72DB83F20 (void* -> Fallout4.exe+3073F20 | FUN_14229e738_3073F20) [RSP+670] 0x19D20643E30 (SceneGraph*) Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 280e Name: "WorldRoot Node" [RSP+678] 0x19D2007F400 (NiNode*) Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: 280e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 280e Name: "ObjectLODRoot" [RSP+680] 0x0 (size_t) [0] [RSP+688] 0x9C0 (size_t) [2496] [RSP+690] 0xA (size_t) [10] [RSP+698] 0x7FF72B6BCB49 (void* -> Fallout4.exe+0BACB49 mov rcx, [0x00007FF72DB12D10] | Main::InitTES_BACB49) [RSP+6A0] 0x19D6382D2A9 (void*) [RSP+6A8] 0x7FF72D7D08D0 (void* -> Fallout4.exe+2CC08D0 xor [rcx], ch | FUN_14229e738_2CC08D0) [RSP+6B0] 0x19D2007F700 (void*) [RSP+6B8] 0xA (size_t) [10] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x19D2007F680 (NiNode*) Name: "WaterLOD" RTTIName: "NiNode" Flags: 280e Checking Parent: Name: "LODRoot" RTTIName: "BSClearZNode" Flags: 80e Checking Parent: Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: 280e Checking Parent: Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: 280e Name: "WaterLOD" [RSP+6D0] 0x7FF700000000 (size_t) [140698833649664] [RSP+6D8] 0x0 (size_t) [0] [RSP+6E0] 0x80000 (size_t) [524288] [RSP+6E8] 0x0 (size_t) [0] [RSP+6F0] 0x7FF72DB81750 (GameScript::PathingCallbackMgr*) [RSP+6F8] 0x8 (size_t) [8] [RSP+700] 0x7FF72DB6C0C0 (void* -> Fallout4.exe+305C0C0 add [rax], al | FUN_14229e738_305C0C0) [RSP+708] 0x7FF72C04F36B (void* -> Fallout4.exe+153F36B test al, al | BSTArrayBase::AddUninitialized_153F36B) [RSP+710] 0x7FF72DB6C0D8 (void* -> Fallout4.exe+305C0D8 add [rax], eax | FUN_14229e738_305C0D8) [RSP+718] 0xFFFFFFFF (size_t) [4294967295] [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x19D6382D570 (void*) [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x0 (size_t) [0] [RSP+740] 0x7FF72DB6C0C8 (void* -> Fallout4.exe+305C0C8 sub cl, 0x15 | FUN_14229e738_305C0C8) [RSP+748] 0x7FF72BB59952 (void* -> Fallout4.exe+1049952 cmp eax, esi | FUN_141049820_1049952) [RSP+750] 0x0 (size_t) [0] [RSP+758] 0x0 (size_t) [0] [RSP+760] 0x0 (size_t) [0] [RSP+768] 0x7FF72C05A2A0 (void* -> Fallout4.exe+154A2A0 test dil, dil | FUN_14154a1b0_154A2A0) [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x19D22891810 (void*) [RSP+780] 0x7FF72DBFD578 (void* -> Fallout4.exe+30ED578 push rax | FUN_14229e738_30ED578) [RSP+788] 0x19D229FE900 (void*) [RSP+790] 0x7FF72CD85908 (void* -> Fallout4.exe+2275908 shl byte ptr [rcx], 0x01 | FUN_142249a50_2275908) [RSP+798] 0x7FF72DB6C0C8 (void* -> Fallout4.exe+305C0C8 sub cl, 0x15 | FUN_14229e738_305C0C8) [RSP+7A0] 0x0 (size_t) [0] [RSP+7A8] 0x7FF72DB81750 (GameScript::PathingCallbackMgr*) [RSP+7B0] 0x0 (size_t) [0] [RSP+7B8] 0x7FF72BB58909 (void* -> Fallout4.exe+1048909 mov [rsi], ebx | FUN_141048880_1048909) [RSP+7C0] 0x2 (size_t) [2] [RSP+7C8] 0x19D6382D570 (void*) [RSP+7D0] 0x0 (size_t) [0] [RSP+7D8] 0x0 (size_t) [0] [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x7FF72BB73BDA (void* -> Fallout4.exe+1063BDA mov [0x00007FF72DB812D8], rax | FUN_141063bc0_1063BDA) [RSP+7F0] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x0 (size_t) [0] [RSP+808] 0x0 (size_t) [0] [RSP+810] 0x0 (size_t) [0] [RSP+818] 0x7FF72B6C92B9 (void* -> Fallout4.exe+0BB92B9 call 0x00007FF72B6C9A00 | `anonymous_namespace'::Main_InitGameData_BB92B9) [RSP+820] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+828] 0x0 (size_t) [0] [RSP+830] 0x0 (size_t) [0] [RSP+838] 0x0 (size_t) [0] [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x7FF72B6CB8B9 (void* -> Fallout4.exe+0BBB8B9 call 0x00007FF72C087F20 | FUN_140bbb890_BBB8B9) [RSP+850] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+858] 0x0 (size_t) [0] [RSP+860] 0x0 (size_t) [0] [RSP+868] 0x1F80 (size_t) [8064] [RSP+870] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+878] 0x7FFE0D55A8FC (void* -> f4se_1_10_984.dll+000A8FC mov rcx, [0x00007FFE0D620758]) [RSP+880] 0x0 (size_t) [0] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0x0 (size_t) [0] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x0 (size_t) [0] [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x0 (size_t) [0] [RSP+8C0] 0x0 (size_t) [0] [RSP+8C8] 0x7FF72C05ADED (void* -> Fallout4.exe+154ADED mov rcx, [0x00007FF72DBFF620] | FUN_14154adb0_154ADED) [RSP+8D0] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+8D8] 0x0 (size_t) [0] [RSP+8E0] 0x0 (size_t) [0] [RSP+8E8] 0x0 (size_t) [0] [RSP+8F0] 0x19D20699918 (`anonymous namespace'::InitGameDataThread*) [RSP+8F8] 0x0 (size_t) [0] [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x7FFE4A41257D (void* -> KERNEL32.DLL+001257D mov ecx, eax) [RSP+910] 0x0 (size_t) [0] [RSP+918] 0x0 (size_t) [0] [RSP+920] 0x0 (size_t) [0] [RSP+928] 0x0 (size_t) [0] [RSP+930] 0x0 (size_t) [0] [RSP+938] 0x7FFE4B14AF08 (void* -> ntdll.dll+005AF08 jmp 0x00007FFE4B14AF29) [RSP+940] 0x0 (size_t) [0] [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x0 (size_t) [0] [RSP+960] 0x0 (size_t) [0] [RSP+968] 0x0 (size_t) [0] [RSP+970] 0x19175F9100000000 (size_t) [1808018851787440128] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x4F0FFFFFB30 (size_t) [5433133628208] [RSP+988] 0x7FFE488EB030 (void* -> KERNELBASE.dll+016B030 mov [rsp+0x10], rbx) [RSP+990] 0x1935BFE540 (void*) [RSP+998] 0xF7D080003FFF28CC (size_t) [uint: 17856913261086058700 int: -589830812623492916] [RSP+9A0] 0x7FFE5199EFA1 (size_t) [140730267463585] [RSP+9A8] 0x1935BFE540 (void*) [RSP+9B0] 0x0 (size_t) [0] [RSP+9B8] 0x0 (size_t) [0] [RSP+9C0] 0x0 (size_t) [0] [RSP+9C8] 0x0 (size_t) [0] [RSP+9D0] 0x0 (size_t) [0] [RSP+9D8] 0x0 (size_t) [0] [RSP+9E0] 0x0 (size_t) [0] [RSP+9E8] 0x0 (size_t) [0] [RSP+9F0] 0x0 (size_t) [0] [RSP+9F8] 0x0 (size_t) [0] [RSP+A00] 0x0 (size_t) [0] [RSP+A08] 0x0 (size_t) [0] [RSP+A10] 0x0 (size_t) [0] [RSP+A18] 0x0 (size_t) [0] [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x0 (size_t) [0] [RSP+A30] 0x0 (size_t) [0] [RSP+A38] 0x0 (size_t) [0] [RSP+A40] 0x0 (size_t) [0] [RSP+A48] 0x0 (size_t) [0] [RSP+A50] 0x0 (size_t) [0] [RSP+A58] 0x0 (size_t) [0] [RSP+A60] 0x0 (size_t) [0] [RSP+A68] 0x0 (size_t) [0] [RSP+A70] 0x0 (size_t) [0] [RSP+A78] 0x0 (size_t) [0] [RSP+A80] 0x0 (size_t) [0] [RSP+A88] 0x0 (size_t) [0] [RSP+A90] 0x0 (size_t) [0] [RSP+A98] 0x0 (size_t) [0] [RSP+AA0] 0x0 (size_t) [0] [RSP+AA8] 0x0 (size_t) [0] [RSP+AB0] 0x0 (size_t) [0] [RSP+AB8] 0x0 (size_t) [0] [RSP+AC0] 0x0 (size_t) [0] [RSP+AC8] 0x0 (size_t) [0] [RSP+AD0] 0x0 (size_t) [0] [RSP+AD8] 0x0 (size_t) [0] [RSP+AE0] 0x0 (size_t) [0] [RSP+AE8] 0x0 (size_t) [0] [RSP+AF0] 0x0 (size_t) [0] [RSP+AF8] 0x0 (size_t) [0] [RSP+B00] 0x0 (size_t) [0] [RSP+B08] 0x0 (size_t) [0] [RSP+B10] 0x0 (size_t) [0] [RSP+B18] 0x0 (size_t) [0] [RSP+B20] 0x0 (size_t) [0] [RSP+B28] 0x0 (size_t) [0] [RSP+B30] 0x0 (size_t) [0] [RSP+B38] 0x0 (size_t) [0] [RSP+B40] 0x0 (size_t) [0] [RSP+B48] 0x0 (size_t) [0] [RSP+B50] 0x0 (size_t) [0] [RSP+B58] 0x0 (size_t) [0] [RSP+B60] 0x0 (size_t) [0] [RSP+B68] 0x0 (size_t) [0] [RSP+B70] 0x0 (size_t) [0] [RSP+B78] 0x0 (size_t) [0] [RSP+B80] 0x0 (size_t) [0] [RSP+B88] 0x0 (size_t) [0] [RSP+B90] 0x0 (size_t) [0] [RSP+B98] 0x0 (size_t) [0] [RSP+BA0] 0x0 (size_t) [0] [RSP+BA8] 0x0 (size_t) [0] [RSP+BB0] 0x0 (size_t) [0] [RSP+BB8] 0x0 (size_t) [0] [RSP+BC0] 0x0 (size_t) [0] [RSP+BC8] 0x0 (size_t) [0] [RSP+BD0] 0x0 (size_t) [0] [RSP+BD8] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x000064C20000 sfc.dll 0x019E8E850000 Fallout4.exe 0x7FF72AB10000 atidxx64.dll 0x7FFDB68F0000 WINHTTP.dll 0x7FFDE1210000 Buffout4.dll 0x7FFDF72D0000 AcLayers.DLL 0x7FFDFA6F0000 flexRelease_x64.dll 0x7FFDFF890000 ResampleDmo.DLL 0x7FFE02A20000 steamclient64.dll 0x7FFE03B90000 aticfx64.dll 0x7FFE09FF0000 DSOUND.DLL 0x7FFE0AA20000 XAudio2_7.dll 0x7FFE0AAD0000 gameoverlayrenderer64.dll 0x7FFE0B470000 f4ee.dll 0x7FFE0B610000 f4se_1_10_984.dll 0x7FFE0D550000 MSVCR110.dll 0x7FFE0FC20000 MSVCP110.dll 0x7FFE0FFD0000 GFSDK_SSAO_D3D11.win64.dll 0x7FFE10960000 cudart64_75.dll 0x7FFE10DB0000 bink2w64.dll 0x7FFE10E10000 GFSDK_GodraysLib.x64.dll 0x7FFE11220000 flexExtRelease_x64.dll 0x7FFE11780000 wsfw_identifier.dll 0x7FFE11DB0000 steam_api64.dll 0x7FFE11F70000 CONCRT140.dll 0x7FFE13280000 MSVCP140.dll 0x7FFE1CE20000 tier0_s64.dll 0x7FFE1D170000 ncryptsslp.dll 0x7FFE2CD40000 COMCTL32.dll 0x7FFE2D7E0000 webio.dll 0x7FFE2DC60000 AUDIOSES.DLL 0x7FFE32110000 WINSPOOL.DRV 0x7FFE33850000 amdihk64.dll 0x7FFE34680000 OLEACC.dll 0x7FFE36520000 atiuxp64.dll 0x7FFE37110000 vstdlib_s64.dll 0x7FFE37480000 textinputframework.dll 0x7FFE37F20000 Windows.UI.dll 0x7FFE38740000 MSIMG32.dll 0x7FFE38D90000 nvToolsExt64_1.dll 0x7FFE38F40000 MSVCP140_ATOMIC_WAIT.dll 0x7FFE3A340000 winmmbase.dll 0x7FFE3D4B0000 msdmo.dll 0x7FFE3DF00000 WINMM.dll 0x7FFE3E570000 SortWindows61.dll 0x7FFE3E710000 twinapi.appcore.dll 0x7FFE3E8E0000 CoreUIComponents.dll 0x7FFE3F180000 avrt.dll 0x7FFE404D0000 VERSION.dll 0x7FFE40630000 sfc_os.DLL 0x7FFE41300000 MMDevApi.dll 0x7FFE41500000 directxdatabasehelper.dll 0x7FFE42AB0000 D3DSCache.dll 0x7FFE431A0000 VCRUNTIME140.dll 0x7FFE43210000 d3d11.dll 0x7FFE434D0000 CoreMessaging.dll 0x7FFE43990000 apphelp.dll 0x7FFE43E20000 DbgHelp.dll 0x7FFE43EC0000 fwpuclnt.dll 0x7FFE44230000 WinHTTP.dll 0x7FFE44D50000 rasadhlp.dll 0x7FFE44E90000 VCRUNTIME140_1.dll 0x7FFE457C0000 UxTheme.dll 0x7FFE45880000 dxgi.dll 0x7FFE45A00000 dwmapi.dll 0x7FFE45B10000 WINNSI.DLL 0x7FFE45B40000 dxcore.dll 0x7FFE45B80000 resourcepolicyclient.dll 0x7FFE45E30000 wintypes.dll 0x7FFE46240000 windows.storage.dll 0x7FFE46380000 IPHLPAPI.DLL 0x7FFE46F90000 DNSAPI.dll 0x7FFE46FC0000 UMPDC.dll 0x7FFE47290000 powrprof.dll 0x7FFE472B0000 Secur32.dll 0x7FFE47320000 schannel.DLL 0x7FFE473A0000 rsaenh.dll 0x7FFE474A0000 kernel.appcore.dll 0x7FFE47540000 SSPICLI.DLL 0x7FFE477A0000 MSWSOCK.dll 0x7FFE479B0000 USERENV.dll 0x7FFE47AA0000 CRYPTBASE.DLL 0x7FFE47C00000 CRYPTSP.dll 0x7FFE47C10000 MSASN1.dll 0x7FFE47C60000 NTASN1.dll 0x7FFE47D80000 ncrypt.dll 0x7FFE47DC0000 DEVOBJ.dll 0x7FFE480C0000 CFGMGR32.dll 0x7FFE48110000 DPAPI.DLL 0x7FFE48160000 ServicingCommon.dll 0x7FFE48170000 profapi.dll 0x7FFE48330000 CRYPT32.dll 0x7FFE48400000 bcryptPrimitives.dll 0x7FFE48630000 bcrypt.dll 0x7FFE486B0000 msvcp_win.dll 0x7FFE486E0000 KERNELBASE.dll 0x7FFE48780000 gdi32full.dll 0x7FFE48B40000 ucrtbase.dll 0x7FFE48C60000 WINTRUST.dll 0x7FFE48D80000 win32u.dll 0x7FFE48DF0000 clbcatq.dll 0x7FFE48E20000 SHELL32.dll 0x7FFE48ED0000 OLEAUT32.dll 0x7FFE497F0000 msvcrt.dll 0x7FFE498D0000 NSI.dll 0x7FFE49980000 COMDLG32.dll 0x7FFE49990000 SHLWAPI.dll 0x7FFE49A90000 IMM32.DLL 0x7FFE49AF0000 combase.dll 0x7FFE49B90000 GDI32.dll 0x7FFE49F20000 MSCTF.dll 0x7FFE49F50000 RPCRT4.dll 0x7FFE4A0B0000 USER32.dll 0x7FFE4A1D0000 KERNEL32.DLL 0x7FFE4A400000 ole32.dll 0x7FFE4A4D0000 sechost.dll 0x7FFE4A840000 imagehlp.dll 0x7FFE4A8F0000 ADVAPI32.dll 0x7FFE4A920000 shcore.dll 0x7FFE4A9E0000 PSAPI.DLL 0x7FFE4AAE0000 WS2_32.dll 0x7FFE4ABA0000 SETUPAPI.dll 0x7FFE4AC30000 ntdll.dll 0x7FFE4B0F0000 F4SE PLUGINS: Buffout4.dll v1.36 f4ee.dll wsfw_identifier.dll PLUGINS: [00]Fallout4.esm [01]DLCRobot.esm [02]DLCworkshop01.esm [03]DLCCoast.esm [04]DLCworkshop02.esm [05]DLCworkshop03.esm [06]DLCNukaWorld.esm [FE]ccBGSFO4044-HellfirePowerArmor.esl [FE]ccBGSFO4115-X02.esl [FE]ccBGSFO4116-HeavyFlamer.esl [FE]ccBGSFO4110-WS_Enclave.esl [FE]ccBGSFO4096-AS_Enclave.esl [FE]ccFSVFO4007-Halloween.esl [FE]ccBGSFO4046-TesCan.esl [FE]ccSBJFO4003-Grenade.esl [FE]ccOTMFO4001-Remnants.esl [07]WorkshopFramework.esm [FE]Dank_WesternRevolver.esl [FE]Skb-MinigunsRebirth.esl [08]CWSS Redux.esp [FE]SetMaxSettlers.esl [09]Quad_RAWLauncher.esp [0A]Another Pine Forest Trees Only.esp [0B]Castle walls restored.esp [0C]Backpacks of the Commonwealth.esp [0D]Glock86.esp [0E]Wana_SA58.esp [0F]Groza.esp [10]American180nv.esp [11]F4NVServiceRifleRedux.esp [FE]RCW.esp [12]G11.esp [FE]Skb-MinigunsRebirth_LoreFriendly.esp [13]EM2.esp [14]M1928A1.esp [15]02_M520.esp [16]SteyrAUGnv.esp [17]AK74M.esp [18]ElMudoStore.esp [19]DakRiotShotgunVanilla.esp [1A]DakLolife.esp [1B]DakM202.esp [1C]AQUILA.esp [1D]SG550.esp [1E]WinCowbowRepeater.esp [1F]MP7.esp [20]G3Family.esp [21]G36Complex.esp [22]9x39Project.esp [FE]Dank_9x39.esp [FE]Dank_AK74M.esp [23]pulsecarbine.esp [24]Factor.esp [FE]Dank_Factor.esp [FE]Dank_G36.esp [25]KrissVector.esp [FE]Dank_KrissVector.esp [FE]Dank_M1928A1.esp [FE]Dank_MP7.esp [FE]Dank_ServiceRifle.esp [FE]EM2_LoreFriendly.esp [FE]G11_LoreFriendly.esp [FE]RCW_LoreFriendly.esp [FE]pulsecarbine_LoreFriendly.esp [26]3dscopes-9x39project.esp [27]3dscopes-aug.esp [28]3dscopes-ccmakeshift.esp [29]3dscopes-fnfal.esp [2A]3dscopes-g3family.esp [2B]Mosin.esp [2C]3dscopes-mosin.esp [2D]3dscopes.esp [2E]3dscopes-servicerifle.esp [2F]AX50.esp [30]HRP_Mk23.esp [31]SV-98.esp [32]3dscopes-sv98.esp [33]Nexus_PMC.esp [34]MG69.esp [35]AarwynLFR.esp [36]FOLON - LugerP08.esp [37]FirstPersonViewableItemsExpanded.esp [38]DaksCombatRifle.esp [39]Companion Infinite Ammo and Unbreakable Power Armour.esp [3A]KSHairdos.esp [3B]ColtDeltaElite_Standalone.esp [3C]CBBE.esp [3D]LooksMenu.esp [3E]MG42.esp [3F]SettlementMenuManager.esp [40]SMLE.esp [41]SurvivalOptions.esp Link to comment Share on other sites More sharing options...
subaverage Posted March 6 Share Posted March 6 (edited) The two ini-entries are mandatory for modding FO4 for using loose files. On a clean vanilla game the do more or less nothing. Speaking of a clean install means that you are game version 984 (next gen)? Do you perhaps have a main menu replacer installed? If so, you could try to uninstall/ delete it. Some mods need to match the game version. So you could check whether you have one or more mods in your list that are only made for pre next-gen. You write that even after a clean install without mods the game crashes. That should not happen. When you had your mods installed and afterwards uninstalled the game there might still be remnants of the old install on your drive. Maybe you could repeat it: Uninstall the game, delete the entire Fallout 4 game folder C:\Program Files (x86)\Steam\steamapps\common\Fallout 4 (in case of Steam), delete C:\Users\*your username*\Documents\My Games\Fallout4, delete C:\Users\*your username*\AppData\Local\Fallout4. Afterwards make the clean new install and make your general graphics settings with the launcher. Afterwards start the game and see what happens. When it works I recommend to play until you leave Vault 111 the first time and make a save. If everything is ok you could make the ini changes and start the game again. It realy should work. If so, you could reinstall your mods one by one with a test after every mod added. I believe that not ini-entries are the culprit, but one or more of your mods. Edited March 6 by subaverage Link to comment Share on other sites More sharing options...
Nubbin04 Posted March 6 Author Share Posted March 6 I must've messed up somewhere before hand but it worked this time! I just need to comb through my mods now to identify the problem mod. Thank you. Link to comment Share on other sites More sharing options...
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