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Posted

This is more of a Nifskope question but hoping to find an answer here nonetheless. I have created a misc object from a static mesh. As expected, when I first tested it and dropped the item it would float. So I followed some tutorials and managed to get rid of the floating, but now when the item lands on the ground it slowly rotates, and doesn't stop. How can I get it to behave as other junk items, when you drop them they react to physics as normal?

Posted

Yes, I first tried it with Scrap Metal and got the rotation, then in a last hope kind of mindset I decided to try it with the Conductor object and it worked!

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