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Mod Idea: Weapon mod (Can be put on any ranged gun) Jakobs and Hyperion (Aka, brand-mods)


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Posted

Flavor text: "If it took more than one shot, then it's not a Jakobs"

Tier 1:

+%50 damage

+ %250 fire rate increase

- %25 decreased magazine size

= Gun becomes semi auto

+ Gun fires as fast as you can pull the trigger

 

Tier 2:

+ %75 damage increase

+ %500 Fire rate increase

- %35 Decreased magazine size

= Gun becomes Semi Auto

+ Gun fires as fast as you can pull the trigger

 

Tier 3:

+ %100 damage increase

+ %750 fire rate increase

- %50 decreased magazine size

= Gun becomes semi auto

+ Gun fires as fast as you can pull the trigger

 

Tier 4:

+ %125 damage increase 

+ % 800 fire rate increase

- %75 decreased magazine size

= Gun becomes Semi Auto

+ Gun fires as fast as you can pull the trigger

 

Tier 5:

+ %150 damage increase

+ %1,000 fire rate increase

- %98 decreased magazine size (down to 2 bullets in the chamber)

= Gun becomes Semi Auto

+ Gun fires as fast as you can pull the trigger

 

Tier 5++ Iconic:

+%1,250 damage increase

+ %2,500 fire rate increase

- %99 decreased magazine (a single bullet then reload)

+ Gun fires as fast as you can pull the trigger

 

Jakobs overwrites fire modes from other mods, is incompatible with Hyperion and other brand-mods.

 

Hyperion

Flavor text: "Digi-structing your future, today!"

Tier 1:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %100 effective range

+ %100 magazine capacity increase

 

Tier 2:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %125 effective range

+ %125 magazine capacity increase

 

Tier 3:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %150 effective range

+ %150 magazine capacity increase

 

Tier 4:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %175 effective range

+ %175 magazine capacity increase

 

Tier 5:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %200 effective range

+ %200 magazine capacity increase

 

Tier 5++ Iconic:

+ Guns infer reverse recoil, where they start wildly inaccurate with tons of weapon sway, this decreases with each shot you fire consecutively

+ Guns become automatic

+ %1,000 effective range

+ %1,000 magazine capacity increase

 

Hyperion overwrites firemodes from other gun mods, and is incompatible with Jakobs and other brand-mods.

 

Tell me what you think.

 

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