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skse version

well there seems to be an issue that CK has with compiling SKSE related scripts,

i get an error on RegisterForMenu (and UnRegisterForMenu), saying the function does not exist.

i tried to compile both in CK and in notepad++ and the result was the same, here's an image of the issue:

ym1Ruiz.png

Edited by ThalmorJusticiar7th
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2 hours ago, dylbill said:

Most likely your source scripts aren’t in the right folder. In SE they changed the source folder to data/source/scripts while in le it was data/scripts/source. I just always make sure all the source .psc scripts are in both folders

so im doing it on SE. and its source/scripts in here. not to mention, somebody who is using SSE, would not want to do this just to get this piece of the mod working, they just want to plug and play.

 

so is there a way to just make it work as is with the location of scripts in SSE ? or do you need them in there just for compiling the mod, and the users do not have to do anything ?

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The user doesn't need the source files at all, they only need the .pex files in data/scripts. 

In your CreationKitCustom.ini, you can add this: 

[Papyrus]
sScriptSourceFolder = ".\Data\Scripts\Source"

But you will still need to copy the files from Data\Source\Scripts to there cause that's where the creation kit will have unzipped the source files to, 
and then re-install skse after to overwrite the .psc files. I just always make sure all source .psc files are in both folders so I don't have to worry about it.

 

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6 hours ago, dylbill said:

Most likely your source scripts aren’t in the right folder. In SE they changed the source folder to data/source/scripts while in le it was data/scripts/source. I just always make sure all the source .psc scripts are in both folders

I bet he tried putting this in a ReferenceAlias script, the "RegisterForMenu" call.

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1 hour ago, dylbill said:

The user doesn't need the source files at all, they only need the .pex files in data/scripts. 

got it thanks, i'll just put the .psc files in the script/source folder as well then. i never understand why they did this in SSE in the first place.

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i don't know what the issue is, but i copied all the ".psc" files from "source/scripts" into "scripts/source" and then reinstalled SKSE (2.00.20 for 1.5.97 Skyrim),

then compiling again, same result:

awTLVVB.png

 

Edit: nvm, i'll just reinstall CK, on a fresh skyrim install, and install SKSE on top, dropping all the .psc files in script/source and try again. thanks for the help.

Edited by ThalmorJusticiar7th
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