zant1963 Posted yesterday at 12:51 AM Share Posted yesterday at 12:51 AM I would love if there was a mod that tracks how many hostile NPC patrols are active and then gives you a reward based on how many you have cleared. For example a boost to settlement income for keeping the number of patrols below 25%. It could also look at cleared locations and outposts. Does anyone know if this would be possible or how much work it would take? Link to comment Share on other sites More sharing options...
d4em Posted yesterday at 10:31 AM Share Posted yesterday at 10:31 AM Possible: yes (theoretical yes), work: a lot, and it will probably be a buggy mess at first. In the game engine, enemies are not really stored as patrols, there is no built-in way to check how many % of enemies you killed in a given interior cell, let alone exterior locations. That's besides the issue of respawning. The easiest way to do this would probably be to attach a script to the player and track how many kills they get in a given location. Link to comment Share on other sites More sharing options...
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