bluemarvin Posted 19 hours ago Share Posted 19 hours ago So this is curious. Running Skyrim AE latest version. I have weapon display racks all over my player home mod. All kinds. This is a mod I've worked on for a while, and racks have always worked. Suddenly half way through a test play-through the large glass display racks stopped working. I'm just using the standard setup here, how they're setup/used elsewhere in the game. Nothing custom about it. However the glass dagger displays, the wall racks, the shield wall racks, all these things still work. The issue affects racks in every cell of the player house. So it seems I did SOMETHING to globally affect all the large glass display racks at once, but no idea what that could be. I've looked at specific instances of them in CK and all seem to be setup fine. Compared to the dagger racks that are working too and found nothing obvious. Anyone have any ideas on what could have caused this? I tried disabling the only mod I added somewhat recently (no change) and even tried disabling the Unofficial Patch in case. No change. Issue also persists with brand new start (i.e. not re-loading a save), so the issue doesn't appear to be related to my test play-through or save data. Link to comment Share on other sites More sharing options...
bluemarvin Posted 18 hours ago Author Share Posted 18 hours ago Adding to the weirdness: the Activate message shows on hover, but nothing visible happens when I click. Again just for this one display type. I added a debug.messagebox to the vanilla script and it fires when activated, nothing else happens though. Also possible factor: this started after I finally built Lakeview Manor, not sure if that matters. But same issue on even fresh new games where I haven't built it yet. Link to comment Share on other sites More sharing options...
Recommended Posts