TheNerdyGamer83 Posted yesterday at 02:36 AM Share Posted yesterday at 02:36 AM (edited) Hello good people of NexusMods, I come to you today because I am seeking help with creating my FIRST MOD! Its a simple texture2d replacement inside a Unity game. I already have the asset added in the game (Schedule I) and it works. My only issue is, I am unsure of how to package just that file from the .assets file that it resides in. I was going to try and use AssetBundleExtractor, but it only supports up to 2021 Unity and I need to at least have support for 2022.3.32f1 version of Unity. What unity type programs are out there that will allow me to make a bundle of the texture? Edited yesterday at 04:37 AM by TheNerdyGamer83 ID the game in the title Link to comment Share on other sites More sharing options...
TheNerdyGamer83 Posted yesterday at 02:39 AM Author Share Posted yesterday at 02:39 AM (edited) I should have also stated that I have tried to just have a script to override to texture, but it seems like it is protected and not able to be changed in that manner. EDIT: You can see pictures of the file replacement HERE! I couldn't be bothered figuring out how to resize for posting the pictures on Nexus. Edited yesterday at 03:10 AM by TheNerdyGamer83 Link to comment Share on other sites More sharing options...
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