TheNerdyGamer83 Posted April 5 Share Posted April 5 (edited) Hello good people of NexusMods, I come to you today because I am seeking help with creating my FIRST MOD! Its a simple texture2d replacement inside a Unity game. I already have the asset added in the game (Schedule I) and it works. My only issue is, I am unsure of how to package just that file from the .assets file that it resides in. I was going to try and use AssetBundleExtractor, but it only supports up to 2021 Unity and I need to at least have support for 2022.3.32f1 version of Unity. What unity type programs are out there that will allow me to make a bundle of the texture? Edited April 5 by TheNerdyGamer83 ID the game in the title Link to comment Share on other sites More sharing options...
TheNerdyGamer83 Posted April 5 Author Share Posted April 5 (edited) I should have also stated that I have tried to just have a script to override to texture, but it seems like it is protected and not able to be changed in that manner. EDIT: You can see pictures of the file replacement HERE! I couldn't be bothered figuring out how to resize for posting the pictures on Nexus. Edited April 5 by TheNerdyGamer83 Link to comment Share on other sites More sharing options...
PROJETO158 Posted Friday at 02:29 AM Share Posted Friday at 02:29 AM eu gostaria de saber é como que cria mods para esse jogo, pois gostaria de criar um que remove os carros parados nos jogos, pois tem uns que atrapalha de mais Link to comment Share on other sites More sharing options...
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