FalloutBallsout42 Posted April 5 Share Posted April 5 Simply put, my NPCS are spawning with 1k vanilla textures, while their faces are all in 2k. this is causing the ever so infamous rusty face. Is there any way to fix this? Maybe in FO4Edit or something? Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted April 5 Share Posted April 5 3 hours ago, FalloutBallsout42 said: Simply put, my NPCS are spawning with 1k vanilla textures, while their faces are all in 2k. this is causing the ever so infamous rusty face. Is there any way to fix this? Maybe in FO4Edit or something? There is but I am not sure what it is (power users will know) but there is a workaround thats been working for me as a quick in game hotbutton fix: Rusty Face Fix Redux 2022 at Fallout 4 Nexus - Mods and community Link to comment Share on other sites More sharing options...
subaverage Posted April 6 Share Posted April 6 (edited) Npcs will normally either spawn with the vanilla skin or what you have in "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Textures\actors\character\basehumanfemale". So in case you use a 2k face skin type, but have a 1k body skin in the before mentioned folder you get this mismatch. Changing the face skin resolution to 2k normally means that you need a matching body skin. In case you use "CBBE" and the "CBBE Head Rear Fix" the second overrides the first. In that case you might have a high resolution body skin installed, but it's not used because of the fix. Edited April 6 by subaverage Link to comment Share on other sites More sharing options...
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