Givi88 Posted April 7 Share Posted April 7 Hi guys! I hope for your help! (Sorry for the shitty English, I'm writing from a translator ,I hope you understand me ) Guys, here is a standard scaling script. I, like many of you, use it for power armor Spoiler ScriptName PowerArmorSizeMedium Begin ScriptEffectStart SetScale 1.12 End Begin ScriptEffectFinish SetScale 1 End but I noticed one unpleasant feature. If an NPC kills another NPC in power armor, the scaling disappears, as the script is triggered - Begin ScriptEffectFinish SetScale 1 I opened the section 'Base Effect' and checked the box 'No Death Dispel' This helped in part, I noticed that now if a player kills an NPC in armor, the scaling is not reset. ( It may not be related to this ) I tried to add lines 'begin onDeath' but i think i'm doing something wrong. Of course you can change the values in the line 'Begin ScriptEffectFinish SetScale 1.2' this will work of course ,but this is a bad option, because if you remove the power armor from the player, the scaling will remain. Guys, tell me what lines need to be written so that the scaling does not reset when the NPC dies? I would be very grateful for help! Link to comment Share on other sites More sharing options...
Givi88 Posted April 11 Author Share Posted April 11 Is there really no one who can help with this? Link to comment Share on other sites More sharing options...
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