Loscil Posted April 17 Share Posted April 17 Reasoning: it lets players automate different weed strains into a single mixing line. Why? The current system only allows for unpackaged, raw materials. Since weed gets harvested by multiples different than 10, it can take a while to complete a full stack of weed, and during that time wasted, a different, full stack of weed could've been processed. Example: say that you're growing Green Crack and Sour Diesel, and the same mixing formula can be applied without major downsides. If this mod existed, you could theoretically use the same mixing infrastructure for two different weed products, kind of similar as how you could share the same mixing pipeline with coke/meth. How: only allow 1 brick into the mixing machine. Link to comment Share on other sites More sharing options...
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