Ikarugamesh Posted April 24 Share Posted April 24 (edited) I'm trying to develop a small mod that the only thing that does is add one line to a script from another mod. I'm having problems trying to save the new version of the script. I want it to override the old script, but GECK saves it as a different one, appending "DUPLICATE000" to the name of the script. I don't want that. What should I do? Thanks in advance. EDIT: After a lot of fiddling with GECK and FNVEdit I managed to fix the issue, however, I don't know what the hell I've done. I think it's because I've used FNVEdit to explicitly mark the original mod as a master of mine and overwrite the FormID of my script to match its master's, but I'm not sure if I've done it right. I'm just confused. Edited April 24 by Ikarugamesh Link to comment Share on other sites More sharing options...
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