Haddock81 Posted April 24 Posted April 24 Hi, I've read that there will be no creation kit, so do you think it will still be possible to make bigger changes to the game, like improving the combat and adding additional content, or quests and places?
scarlettDL Posted April 24 Posted April 24 Given it's unreal engine, yeah modding should definitely be possible in all aspects, just requires some kind of bootstrapper to allow things like blueprints-based modifications. 1
Noobatron22 Posted April 24 Posted April 24 So far from working with the tools available, you can use the original creation kit to place items already in the game (even if it is adding another door to the same cell) or change in-game values, but anything else would have to be created using the Unreal Engine kit instead; correct me if I'm wrong here. 1
Fistandilius Posted April 25 Posted April 25 It's not Unreal Engine, it's just the Unreal rendering engine, so I think you're going to find that either you're going to need a combination of both dev kits or neither is going to work. 1
SimonV1 Posted April 25 Posted April 25 (edited) You essentially need a version of the Construction Kit capable of handling UE5 assets Edited April 25 by SimonV1 1
Fistandilius Posted April 25 Posted April 25 (edited) https://forums.nexusmods.com/topic/13513548-installing-oblivion-construction-set-for-oblivion-remastered Edited April 25 by Fistandilius 1
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