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Possibilities of modding without an official creation kit?


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Hi, 

I've read that there will be no creation kit, so do you think it will still be possible to make bigger changes to the game, like improving the combat and adding additional content, or quests and places?

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So far from working with the tools available, you can use the original creation kit to place items already in the game (even if it is adding another door to the same cell) or change in-game values, but anything else would have to be created using the Unreal Engine kit instead; correct me if I'm wrong here.

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