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Posted (edited)

Anybody working on an uncapper? I dont want 100 in every stat and its gonna be lame to continue playing but not leveling

Edited by That1guy1121
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Posted

Scripts work, newly defined Abilities work. This is quite possible. I believe the old version just had Abilities defined in stages with increases of 5 at a time, and had a script that removed the previous ability, added the new one, and deducted 5 from any stat over 90.

Posted
  On 4/25/2025 at 5:04 AM, That1guy1121 said:

I tried to comprehend that. I am incapable lol

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Basically, you have a script that is running somewhere, that checks it player values are greater than 90 after level increase. If above 90 it reduces that value by 5 and applies a passive spell effect that fortifies that value by 5. The next time this happens for the same value it reduces it by 5 again, but also removes the old passive spell before adding a new one that fortifies it for 10.

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