That1guy1121 Posted April 25 Posted April 25 (edited) Anybody working on an uncapper? I dont want 100 in every stat and its gonna be lame to continue playing but not leveling Edited April 25 by That1guy1121 Typo
Vagrant0 Posted April 25 Posted April 25 Scripts work, newly defined Abilities work. This is quite possible. I believe the old version just had Abilities defined in stages with increases of 5 at a time, and had a script that removed the previous ability, added the new one, and deducted 5 from any stat over 90.
Vagrant0 Posted April 25 Posted April 25 On 4/25/2025 at 5:04 AM, That1guy1121 said: I tried to comprehend that. I am incapable lol Expand Basically, you have a script that is running somewhere, that checks it player values are greater than 90 after level increase. If above 90 it reduces that value by 5 and applies a passive spell effect that fortifies that value by 5. The next time this happens for the same value it reduces it by 5 again, but also removes the old passive spell before adding a new one that fortifies it for 10.
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