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Posted

Is there somewhere of ppl making experiments or tests or stufies on how foes it all works?

Posted

You're very unlikely to find that as we enter the second week of discovering what's new here, you'll have to do some experimenting/testing yourself if you want some answers right away.

 

Start with this link here, it will take you to several UE engine guides you will need to learn how to properly mod this game.

Posted
18 hours ago, Noobatron22 said:

You're very unlikely to find that as we enter the second week of discovering what's new here, you'll have to do some experimenting/testing yourself if you want some answers right away.

 

Start with this link here, it will take you to several UE engine guides you will need to learn how to properly mod this game.

I am not sure , I never midded unreal games, I straight away built with unreal , is it different from using unreal enhine directly ? 

Posted

Well how to Mod, the only thing i have heard, Bethesda used Unreal Engine, i say 5.5, so if that is so, then i cannot see why cannot use that game engine could be wrong, also Unreal Engine connets to the creation kit,

also i do know Unreal Engine game developers can import modal assets they create using Blender, export to Unreal engine, but i have purchased Oblivion remastered from the Playstation Store when i install it,

and i didnt see like on Skyrim SE there is no mod, when dowload Skyrim SE on my PS5 Pro and start it then i see new game, Creation and Mods, there is no such thing in that in Oblivion Remastered, it might be

a way that Bethesda stopping people modding that game, i try to play it, i find to confusing that Playing Fallout 4 and Skyrim SE, i find Skyrim SE is more easyer than the parts like alchemy all those unfermillier

to me so i prefer to uninstall Oblivion Remaster and reinstall Fullout 4 and Skyrim, the set up is a lot easy for me i can excell better.

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