LumLevits Posted April 29 Share Posted April 29 I can recreate the crash with a save I have. I think something is spawning in as I approach and it CTD. For 3 days I have been enable/disable plugins but it's not working, seems almost random except when I have everything enabled it crashes. CrashLog Monster Mod.txtFetching info... Link to comment Share on other sites More sharing options...
Hietanen Posted April 29 Share Posted April 29 You need to install Crash Logger SSE instead, since it is more detailed. https://www.nexusmods.com/skyrimspecialedition/mods/59818 It is not possible to solve this crash with Trainwreck only. The Crash Logger SSE logs are located at: C:\Users\hieta\Documents\My Games\Skyrim Special Edition\SKSE Hence, not the same folder as Trainwreck. Link to comment Share on other sites More sharing options...
LumLevits Posted April 29 Author Share Posted April 29 (edited) Ahh, the Crash Logger report is showing up in a different Documents Folder. Crash Logger Report 153.txtFetching info... Edited April 29 by LumLevits Link to comment Share on other sites More sharing options...
LumLevits Posted April 29 Author Share Posted April 29 On 4/29/2025 at 9:14 AM, Hietanen said: You need to install Crash Logger SSE instead, since it is more detailed. https://www.nexusmods.com/skyrimspecialedition/mods/59818 It is not possible to solve this crash with Trainwreck only. The Crash Logger SSE logs are located at: C:\Users\hieta\Documents\My Games\Skyrim Special Edition\SKSE Hence, not the same folder as Trainwreck. Expand Ok, now that I had the correct crashlog, I used the decoder thingy and solved it. (Hand Placed Enemies, was problem) Thanks a million. Link to comment Share on other sites More sharing options...
Hietanen Posted April 29 Share Posted April 29 If you want to keep the mod, delete these ids in Resaver and see if it helps: FormID: FE032A1D FormID: FF000CE9 If you can't get the latest Resaver to work, install this version instead: FallrimTools 2022-05-12-2 Also, try this analyzer as well: https://phostwood.github.io/crash-analyzer/skyrim.html Link to comment Share on other sites More sharing options...
LumLevits Posted April 30 Author Share Posted April 30 (edited) On 4/29/2025 at 6:00 PM, Hietanen said: If you want to keep the mod, delete these ids in Resaver and see if it helps: FormID: FE032A1D FormID: FF000CE9 If you can't get the latest Resaver to work, install this version instead: FallrimTools 2022-05-12-2 Also, try this analyzer as well: https://phostwood.github.io/crash-analyzer/skyrim.html Expand In "Hand Placed Enemies" forum there is another person who had CTDs in the same general area. After reading everything, it seems the fix posted is very reliant on the personal mod build. I've added pretty much every monster pack I could and merged all of Mihail's creations into one plug-in. So, I'm not sure I want to put all the effort into keep a mod that just adds a few more enemies in some areas. It's a cool mod, but probably not good for 1000+ mod builds. Edited April 30 by LumLevits Link to comment Share on other sites More sharing options...
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