ASTERMV12 Posted May 1 Posted May 1 Every time I start playing I quit the game because it's hard for me to stop leveling up and by the time I start doing the first quests I already have some skills have 100 points. Also I (and I hope that not only me) would like to feel like a master magician, but the usual spells are not impressive and cost a lot of mana. Therefore, I propose to change the system of level increase as follows: Change the limit from 100 to 255 units (or more if possible) for Attributes (Strength, Intelligence, etc.) and Skills (Alchemy, Stealth, etc.). Make gaining new levels (for skills) above 100 a very slow process for those who like to grind. Reduce the number of attribute points received when increasing the level (for example, from 12 to 6) Increase above 100 in magic skills (Destruction, Mysticism, etc.) will further reduce the consumption of magic and create stronger spells without resorting to other mods. Combined with other mods, these changes will make Oblivion a truly addictive game. Thank you for your time  3
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